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Is there a solid strategy that you can apply to increase the chances of a win?

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Based on the Eldritch horror and Arkham Horror questions. –  Sardathrion Dec 11 '13 at 11:35
    
1) Don't let your board fill up. I'll have to get back to you on 2), because 1) is how my first game ended... –  Paul Marshall Dec 12 '13 at 19:05
    
@PaulMarshall: Most of my games end up with town tiles being haunted because most of the taoists are dead. –  Sardathrion Dec 13 '13 at 7:47
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closed as too broad by Pieter Geerkens, bengoesboom, Johno, unor, Lance Roberts Dec 23 '13 at 4:28

There are either too many possible answers, or good answers would be too long for this format. Please add details to narrow the answer set or to isolate an issue that can be answered in a few paragraphs.If this question can be reworded to fit the rules in the help center, please edit the question.

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  1. When you have the choice, put weak ghosts in the corner spaces. This allows the players the possibility of saving time and killing two ghosts at a time.

  2. Use the Buddhas as much as possible. It takes two turns to set them up (with the double-action monk) but automatically kills two ghosts - even big ones that would normally take longer to kill.

  3. Only engage with a ghost if you're sure to kill it or only need one die to come up to the appropriate color. If you rely on two dice coming up your way, you will likely be wasting an action that could have been used elsewhere.

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