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I recently learned how to play Netrunner and it seems to me that the corporation has a large advantage because ice doesn't break if bypassed. As a corp I can just keep piling on ice and the runner can't really get past my defenses. It will require large amounts of coin/runs to get through something they will eventually not be able to afford.

Is there a rule or part of the game that I am not playing correctly?

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up vote 4 down vote accepted

Are you remembering to pay the extra 1C per existing ice on a server when you install? If you install the 3rd ice, you have to pay 2C installation costs as well as the rez cost to then rez that ice.

There are also many cards which the runner has which can derez or trash ice once it is installed, Parasite being the most used example from the Core set.

The runner also doesn't have to get through every time; if they sit there gaining cash the corp won't be able to keep them out indefinitely. This means a rich runner puts the corp under a lot of pressure, since if the corp tries to score an Agenda, the runner can break into the remote server. If the corp doesn't try to score, they will soon have an HQ full of agendas which will be very profitable for the runner to run against.

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Good point about parasite. I find that to be incredibly useful as the runner. Also the minor fee to pay for extra ice seems...minor. – johnsoe Jan 29 '14 at 19:07
The game really has 3 stages. In the first stage, the runner has a clear advantage - the corp cannot protect everything they need to within the first few turns, so the runner really needs to take advantage of early openings. Once the corp gets their ICE/servers in place, then phase 2 really begins. Here the corp has the advantage, as the runner will not know what kind of ICE is on the table, and may have to be bold to figure it out. However, if they manage to complete their Rig, the final phase really swings back to their favour, because with good icebreakers, most ICE becomes manageable. – Twitch_City Jan 29 '14 at 20:44
To add to Twitch, it all also depends on the type of runner you are running as well. Corp/Runner combinations are very stark when you start looking at the different decks each of them will build. I'd go into that here, but suffice it to say, it's all about knowing your opponents. Early build-up of a HB deck with some good economy is great against a criminal, even if they get their economy flowing. But you can have an Anarch pile on viruses and make your ice defense look pitiful. – CrystalBlue Feb 4 '14 at 15:55
@Twitch_City That could be an answer in itself - there is definitely an ebb/flow to the game. – Allen Gould Mar 10 '14 at 18:30

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