Pandemic varies vastly in difficulty depending on the number of players. Does anyone know of any custom rules that make it more even?
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You could for example always play with the same amount of pawns. If you have 3 players everyone gets a pawn for themself and you have to discuss what happens with the 4th. Considering there's already a lot of discussion on what to do with your own pawns it's not going to be much of a problem... |
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2 things to make the game a bit easier. 1) once a cure is found any player can cure a city of all diseases for only 1 action 2) shuffle all the infection cards back into the deck when an Pandemic occurs (may be to big of a change) |
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Pick up the On the Brink BGG expansion. The forums at Boardgamegeek state that it definitely eases up the difficulty of the 4 and 5 player versions as well as providing more options. |
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Consider making the epidemic cards predictable. Space them out as stated in the rules, but always put them at the bottom of each pile. This keeps the fun of dealing with the challenge, while enhancing the requirement that players work together to handle what they know is coming. It does make it easier though, in general, due to this predictability. |
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Allowing players to choose their roles, rather than having them assigned randomly, is one way to lower the difficulty. The players can choose roles that they prefer to work with and that have better synergy. |
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