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I grew up in the 80s, so the game should of come out in the late 80s or early 90s. I believe that the game was made by the same makers that made Hero Quest, but I might be wrong.

The game was an War based game, that had 2 sides a good side and a dark side. The light side had knights and the dark side had a giant Ogre, wolf riders, and other stuff. I really liked it because there was different strategies based on the side you were on.

As a kid, I felt like the map was an 8' x 8' map.

Hopefully this is enough info that someone can answer me... I've done a bunch of googling, but have had no success...

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migrated from Jun 22 '14 at 1:15

This question came from our site for gamemasters and players of tabletop, paper-and-pencil role-playing games.

Is this an RPG or board game? – Brian Ballsun-Stanton Jun 22 '14 at 1:03
up vote 13 down vote accepted

Battle Masters a collaboration of Milton Bradley and Games Workshop:

Battle Masters

BoardGameGeek Page

This is a great game, had a huge board and the wolfriders and cool units you were describing. I played several matches of this as a kid with my buddy who also played HeroQuest with me. I don't remember the mechanics very well, but I will never forget how cool the pieces and map are.

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A HUGE Thank You, its been driving me crazy for like 3 days. – VenomFangs Jun 22 '14 at 0:42
Check this fun video about this game: – Ramiro Jun 22 '14 at 21:29

As @SuicideClyde answered, this game is Battle Masters. I still have my original copy, though the box isn't in great shape. The mechanics revolve around a deck of cards which have pictures of specific units for each player - such as the Empire's archers or Chaos's wolf riders. The two most badass pieces are the Empire's cannon (which has a deck of tiles to fire huge distances and possibly take out several units in one shot) and Chaos's Ogre, which can move and attack several times in one turn, and takes several damage to kill.

The deck mechanic is interesting, though it can lead to situations where one player takes several turns in a row before the other player ever getting a turn - such is the nature of a child-shuffled deck, especially - but it's great fun. Damaged units actually lose figures from their bases, reducing the effectiveness of the unit in future combat. It's a relatively elegant system for a kid-friendly game, and it's great fun to look down over the mat at your massive armies, especially if - like me - you were never able to afford/were never exposed to Warhammer figures growing up!

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