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Let's say my field is:

The aura is enchanting the bear.
The aura has "Equip {x}" granted by Bludgeon Brawl.

If I was to activate the Equip ability targeting the elf, what would the aura be attached to?

  • Which creature would have the +x/+0 and flying?
  • Would the answer be the same if the aura could only enchant a land?
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up vote 10 down vote accepted

An easy way to get an answer will be to look at Bludgeon Brawl's Gatherer tips:

While Bludgeon Brawl is on the battlefield, an Aura enchantment that somehow becomes an artifact in addition to its other types will also become an Equipment. Any of its abilities that refer to either "enchanted creature" or "equipped creature" refer to the creature it's currently attached to. It can be attached to other creatures using its equip ability. If you try to attach the Aura Equipment to a creature it can't legally be attached to, it remains where it is. If the creature it's attached to becomes an illegal permanent for it to enchant, the Aura Equipment will be put into its owner's graveyard as a state-based action.

This is governed by a bunch of rules, but the gist is: you can equip the aura on another legal target, and it will give both the aura and equipment bonuses (it will be attached to a new object).

As for the second part, an Aura which can only enchant a Land will be moved to graveyard if the Land it was enchanting isn't also a creature, because an Equipment can only be attached to a creature. Basically, "enchanting" and "equipped" mean the same - attached to an object. And since the attachment is not legal anymore, the Aura will be moved to graveyard as SBA.

303.4b The object or player an Aura is attached to is called enchanted. The Aura is attached to, or “enchants,” that object or player.

301.5a The creature an Equipment is attached to is called the “equipped creature.” The Equipment is attached to, or “equips,” that creature.

303.4c If an Aura is enchanting an illegal object or player as defined by its enchant ability and other applicable effects, the object it was attached to no longer exists, or the player it was attached to has left the game, the Aura is put into its owner’s graveyard. (This is a state-based action. See rule 704.)

And if the current Land it is enchanting is a legal target (it is a creature as well), you may only attach (equip) the Aura-Equipment to another Land if it is a legal target, otherwise it will not move and stay attached to the current Land.

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RTGR = Read The Gatherer Rulings – tsuma534 Feb 26 at 13:52
I've pondered this question for a while yet somehow missed the gather ruling :S Serves me right for not reading everything – Progenitor Mimic Feb 26 at 14:08
I don't think your answer about the second part (trying to attach to a land) is right. The ruling you quote says "If you try to attach the Aura Equipment to a creature it can't legally be attached to, it remains where it is." It only goes to the graveyard if it's already attached and the attachment becomes illegal. – Jefromi Feb 26 at 14:13
That is what I meant what happens if the aura is enchanting a land and becomes an equipment, it will go to the graveyard if it isn't also a creature. I'll try to clarify that, thanks! – Vilmar Feb 26 at 14:15

The aura-equipment will be attached only to the elf, and the aura's effects and the equipment's effects will apply only to the newly-equipped creature (the elf).

If you instead had an "enchant land" aura attached to a land, you'd lose it as soon as you got the "combo" on the battlefield, before getting a chance to activate the equip ability. It'd be illegal for the equipment to be attached to it, so it'd become unattached, and then since it's also an aura that's not attached to anything, it'd be put into your graveyard as a state-based action.

If on the other hand it was attached to a Dryad Arbor (a land creature) it'd be fine - but if you tried to move it to a regular creature, it wouldn't move, since that's an illegal target for the aura to be attached to.

Vilmar's answer quotes the Bludgeon Brawl rulings which pretty much cover all of this. As for the detailed rules...

303.4b The object or player an Aura is attached to is called enchanted. The Aura is attached to, or “enchants,” that object or player.

This means the aura's effects will apply to whatever it's attached to. There's no notion of "attached-as-an-equipment" versus "attached-as-an-aura". Objects are simply attached.

702.6a Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate this ability only any time you could cast a sorcery.”

So when you activate the equip ability, you attach.

701.3. Attach

701.3a To attach an Aura, Equipment, or Fortification to an object means to take it from where it currently is and put it onto that object. If something is attached to a permanent on the battlefield, it’s customary to place it so that it’s physically touching the permanent. An Aura, Equipment, or Fortification can’t be attached to an object it couldn’t enchant, equip, or fortify, respectively.

It's not totally explicit, but this is the closest I could find to something saying that an object can only be attached to one object, i.e. if A is attached to B and you then attach it to C, it's no longer attached to B. (Clearly this is how equipment works, so I don't think we need worry about it being wrong.)

Taken together, this means that when you equip your aura-equipment to a new (legal) object, it becomes attached only to that object, and the aura's effects apply only to that new object. In your case, this means that the elf gets +X/+0 and flying, and the bear doesn't get anything.

As for the case where you try to attach to an illegal target, it's pretty simple:

701.3b If an effect tries to attach an Aura, Equipment, or Fortification to an object it can’t be attached to, the Aura, Equipment, or Fortification doesn’t move. If an effect tries to attach an Aura, Equipment, or Fortification to the object it’s already attached to, the effect does nothing. If an effect tries to attach an object that isn’t an Aura, Equipment, or Fortification to another object or player, the effect does nothing and the first object doesn’t move.

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