Recently I saw the Star Trek chess game in a serial and looked it up on wikipedia. It exists as a real game, but it seems it's not too popular, too tricky, too unwieldy to carry and play everywhere, and the rules are too complex (?). There seem also to be no world-wide championships or other questions on boardgames.SE ;)
Does anyone know of a good scientific site/report (maybe a topic in neuroscience experiments) describing different rule sets for e.g. 3D-chess which covers a bit the theory how in general 2D games differ from 3D games? Differences might include more possible game moves, the role of spatial perception (afaik men and women have different strong faculties here - so maybe 3D games are not gender-neutral and less popular besides hardly portable/digital playable?), or mappings of well-known game strategies from 2D.
PS: My first question here. I have no idea if this question is too open, so please reformulate if so. I'm more asking for some good links shedding some light on the general differences in game theory/structure between 2D and 3D.