When drawing multiple monsters and placing them is there a choice in which monsters go to the outskirts?
Do we get to pick what monster goes on what gate?
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When drawing multiple monsters and placing them is there a choice in which monsters go to the outskirts? Do we get to pick what monster goes on what gate? |
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Just for reference... For normal gate openings, on Pages 9/10:
For monster surges, on Page 9:
You are right, the rules don't explicitly say anything like draw and place monsters one at a time, though most everyone I've seen discussing this on the Fantasy Flight AH forum and the BoardGameGeek AH forum agree that hand picking which monsters get to go where is against the spirit of the game. What would that mean thematically anyway? That the investigators can somehow allow two Cultists passage into Arkham but force the Gugs into the outskirts? The Mythos Phase is virtually completely free from investigator influence (save for things like the Psychic and Arcane Insight) and allowing the players to choose which specific monsters end up where on the board gives them a large degree of control that it doesn't make sense to have. For monster placement, I just draw and place one-by-one, so it's pretty unambiguous which monsters are the ones the go over the limit. For surges I just draw monsters from the cup one-by-one and place them around the board going clockwise-ish starting at the surging gate. Any monsters that would get places but are over the limit go to the outskirts and I don't worry about fine tuning the placement in that instance. That said, there's absolutely nothing stopping you if you feel like manually choosing the end locations for the drawn monsters. |
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Monsters are placed randomly in the outskirts and on the gates. You cannot choose to place the toughest monsters in the outskirts. During a monster surge, follow these steps:
This is summarized from the rules, on page 9. |
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