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The Diplomacy Variant Bank contains a huge number of variants on Diplomacy, ranging from completely different maps and powers, to minor tweaks of the rules. I was searching for a variant that would play well face-to-face, while being shorter than the original and I came across Diplowinn.

I tried Googling for this and didn't come up with much in the way of reviews or game reports. I want to know whether Diplowinn has any problems compared to the original. In particular, does this version result in draws more or less frequently.

Also the description says that stabbing is more attractive in this variant. Is that the case, and does it consequently feel nastier to play?

Judging by the lack of references on the internet I'm not too expectant of a good answer, and so I'll endeavour to play this variant the next time I get a chance.

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I've never played it, but it seems like it gives a huge advantage to whoever has an early lead. This would make it very hard for a coalition to take them out, which to me ruins the entire purpose of Diplomacy. You might as well just say that whoever is leading in 1904 wins. – bwarner May 10 '12 at 19:55

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