What Major Improvements do you see as most useful in Agricola, and why?
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For a grain-based strategy the Clay Oven is key. It's incredibly efficient (1 grain-> 5 food), and crucially, requires only one stone, so you can get it early (guaranteed before the second harvest). In most of my Agricola games, one player will take the fireplace/animal eating option, and the other will go for a grain/baking option. My other key improvement is the Well. The in-game effect (5 food) is marginal, but the 4 points at the end make a huge difference, and are great value (often equivalent to renovating your entire house, for example). |
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Here are my rankings of the Major Improvements:
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Do you play with the Farmers of the Moor expansion? I've been finding, with that in the mix, that the Forester's Lodge is pretty amazing, definitely a valid alternative to grabbing an early Fireplace. Played early it's a win-win Improvement: either it puts your Wood production into overdrive, or you get a ton of VPs for conserving Forest tiles on your board till the end of the game. The Peat-Charcoal Kiln might be similarly good in a game where Stone is available from Turn 1, but unfortunately I mostly play 2 player, so I don't see enough of those! In the standard game I agree with Pat that the 2-clay Fireplace is the best, but only if you can grab it straightaway and then be the first to grab and slaughter 4-5 sheep! It's not like it's much good later on, if you weren't the "early bird". Aside from that, see my comment on his answer. Don't underestimate the potential power of the Basketmaker's Workshop! |
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