How vital is it to trash Estates in the early rounds of a Dominion game, given that there is an action card available to trash Estates?
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Multi-card trashing, when available, is usually the best way to open the game. Indeed, as The Chaz says, you want to get rid of your coppers as well your estates. Theory's writeup on the chapel gives a thorough coverage of the quality of dense decks. You can also see how many of the best openings from the 6 million games played online involve the chapel. Trashing with single card trashers like Remodel and Develop are less pressing and often not the best opening. |
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As with all games of Dominion, it depends upon the Kingdom Cards available. Estates are no help to you in the early game (barring a Baron or similar card). Trashing them will increase your average Coins per Hand, and make it easier to by more expensive cards, especially those in the 5+ range that tend to be better. If you have a card that can trash an Estate in your deck during the early game, you will most likely be better off trashing it. The choice of buying a card that Trashes an Estate rather than a Silver or other card will depend on the Kingdom cards available. |
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There are three main things you need to consider when trashing your starting cards:
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A couple of years ago at Prezcon, I won 4 (out of 4) games using a straight Bureaucrat - Mine strategy. I don't specifically remember if there was or wasn't a trashing action card available, but if there was, I didn't use it. For what it's worth, there was a trashing action in the final, and I didn't use it, and I got trounced. So "vital"? Not at all. "Valuable strategy"? Typically. |
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