Is it allowed to move the robber, but not take a random resource from another player? Avoiding stealing a resource may sound odd. One reason you might want to: you need to play a soldier card to move the robber, both to block another player from getting resources and to remove the robber from a vital hex for yourself. However, you already have seven cards in hand, and gaining one would put you at risk of discarding if a seven is rolled afterwards.
There are a few more related special cases:
- Can you move the robber to the hex with no adjacent settlements (no stealing)?
- What if the only player whose city is adjacent to hex of your choosing has no resources - can you move the robber there?
- What if there are two cities adjacent from two players, but only one of them has resources - do you have to steal one from him or can you choose to steal from the player with empty hand?