Arkham Horror is an atmospheric, cooperative adventure game set in the Cthulhu Mythos of H.P. Lovecraft.

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Do investigators who start with blessing need to check for discard in their first turn?

For investigators that start with a Blessing or a retainer, do they need to roll to check if they discard the blessing or retainer during their first upkeep? Also, do investigators that gain one of ...
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209 views

Do you only get one chance at casting a spell?

There is an Encounter card that was drawn that caused Stamina damage. The player has a spell that negates any Stamina damage at the cost of one Sanity if roll is successful. If that roll fails is ...
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400 views

Does movement end when you land on an open gate?

If you have 5 Speed and use 1 to move into a location that has an open portal does your movement end or do you continue on into the gate? Similarly if you use your last movement point and land on an ...
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596 views

What happens when you want to close a gate but there's another investigator in Other World?

What happens if you enter a gate and, later before closing, another investigator enters the same gate? You are returned to Arkham but the other investigator would be in the Another World trying to ...
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Can I roll more than 5 dice in Combat?

Suppose that my investigator currently has a fight of 4, and a Rifle (Combat +5). Is the number of dice I get to roll during combat limited by the in-box equipment (5), or can I roll 9 dice (5 dice + ...
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Is Harvey Walters immune to the Man in Black?

Harvey Walters has an ability which lessens each sanity loss by one point, which means that single point sanity losses have no effect on him. The Man in Black, a mythos card, causes one sanity loss ...
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193 views

The cost/benefit of Changed?

In Kingsport, you can become Changed which confers rather a lot of nice abilities. However, I am not sure that the balance is right. It takes 10 toughness or 2 gates or 1 gate & 5 toughness to ...
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Diana Stanley dreams of a sunken city

Does Diana Stanley gain sanity from doom tokens when the environment "Dream of a Sunken City" is in play? Diana Stanley's unique ability: Dark Insight - Any Phase: Gain 1 Sanity or 1 Stamina each ...
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190 views

Playing Arkham Horror in a counter-players role as the Herald of the Ancient one or something similar? [closed]

For those that have played games like Descent: Journeys in the Dark where an Overlord player is pitted against a heroic party, actively working against the players and laying down traps and other such ...
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247 views

Ensuring a game of Arkham Horror runs quickly even with new players [duplicate]

I am teaching the game to a ton of new people this week. I was going to be playing with only 3 others and planned to join in myself, but now that we're up to 8 players including me, I figured the game ...
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578 views

Teaching Arkham Horror to new players

I am teaching the game to a ton of new people this week. I was going to be playing with only 3 others and planned to join in myself, but now that we're up to 8 players including me, I figured the game ...
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265 views

Playing the Role of an Arkham Master in Arkham Horror? [closed]

I am teaching the game to a ton of new people Thursday. I was going to be playing with only 3 others and planned to join in myself, but now that we're up to 8 players including me, I figured the game ...
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465 views

Arkham: Harvey Walters Sanity loss for tome or elder sign

Does Harvey Walters prevent the loss of one Sanity when he: uses an elder sign? succeed in reading a tome? Which part of The Dunwich Horror Rulebook (page 10) apply? The Strong Mind ability ...
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725 views

Does Harvey Walters' ability to reduce Sanity loss by 1 break the game?

The professor has an ability to reduce san loss by 1. Therefore, he is able to cast any number of spells for free! Is this meant to be so overpowering?
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350 views

Can I read a tome in Other Worlds?

In Arkham Horror, tomes require movement points to use, e.g. Old Journal: Tome Movement: Exhaust and spend 1 movement point to make a Lore (-1) check. If you pass, gain 3 Clue tokens and discard ...
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How can we play a shorter but satisfying game of Arkham Horror?

I've only played about half a dozen games of Arkham Horror, and they ranged in length from about 3 hours to aborting after 8. These were all games with 5-6 players, with just the base game (no ...
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663 views

When during your upkeep can you cast upkeep spells?

Certain spells in Arkham Horror can only be cast on upkeep. One example is "Voice of Ra": Upkeep Phase: You may cast and exhaust to gain +1 to all skill checks for the rest of this turn. The ...
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Can I cast “Find Gate” when delayed in Other World?

In Arkham Horror, while delayed, can I cast "Find Gate" in Other World? The spell 'Find Gate', reads: Movement: Cast and exhaust to immediately return to Arkham from an Other World. Can I, for ...
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How much space do I need to play with all the Arkham Horror expansions?

How much table space do I need to play with all the Arkham Horror expansions? The main game Arkham Horror and the expansions Dunwich Horror, Kingsport Horror, Innsmouth Horror and Miskatonic Horror, ...
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What's the relation between Mansions of Madness, Elder Sign and Arkham Horror?

What's the relation between Mansions of Madness, Elder Sign and Arkham Horror? All of them are published by Fantasy Flight Games and they are based of Cthulhu Mythos. So my question is, is it ...
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847 views

Exchanging items during movement phase

In Arkham Horror is it possible to exchange items during the movement phase? What are the rules? (people on same place?)
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The Ancient One awakens fast!

At the end of each player's turn, you draw a Mythos card. The Mythos card (among other things) opens a gate to an Other World. This increases the Doom counter on the Ancient One. For two players, ...
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Arkham Horror: Enchant Weapon, Intervene (et al) use for other investigators

In the Arkham Horror base game, the spell Enchant Weapon has the ability to make a Physical Weapon into a Magical Weapon until the end of this combat (assuming that one such combat exists). ...
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238 views

Red Sign of Shudde M'ell hands use and timing against Nightmarish X in Arkham Horror

In Arkham Horror, players may use the spell Red Sign of Shudde M'ell to lower a monster's toughness by 1 (to a minimum of 1) and ignore a monster's special ability until the end of this combat. Can ...
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254 views

Stateful equipment use for Red Sign of Shudde M'ell in Arkham Horror

In Arkham Horror, players may use the spell Red Sign of Shudde M'ell to lower a monster's toughness by 1 (to a minimum of 1) until the end of this combat. In the event that an investigator has ...
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963 views

In Arkham Horror, can you pay sanity costs to go insane on purpose?

In Arkham Horror, an investigator must pay the sanity cost of a spell before making a spell check to see whether it would succeed. If the spell's sanity cost is X, and the investigator has only X ...
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269 views

Immunities/Resistance, Red Sign of Shudde M'ell and Equipment Timing

The spell Red Sign of Shudde M'ell allows an investigator to ignore one of a monster's special abilities other than Magical Immunity, such as Magical Resistance. I would like to know how the timing ...
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814 views

Sources for scenarios for Arkham Horror

We've been enjoying playing Arkham Horror a lot but it seems to be lacking in narrative. I've read that there are scenarios that add a story element to the game Is there a good resource for these?
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701 views

How are skill check modifiers prioritized and ordered in Arkham Horror?

Time and time again, skill checks in Arkham Horror have been made without remembering to include certain factors, such as environments and the presence of stat-modifying items. For organizational ...
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311 views

When you reset the counter for successes against an Elder God do you stop counting successes for that dice roll?

In Arkham Horror you have to roll a cumulative number of successes equal to the number of players to knock off a doom token from the Elder God's health. If you reach the number of players worth of ...
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If you are moved to a location with a clue do you pick it up?

In Arkham Horror I was moved by an encounter to another location. This location had a clue on it, should I have picked up the clue?
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What is a solid basic strategy for surviving Arkham Horror?

First, I should note I've only played Arkham Horror once in a 2 player game and loved it. I am curious if the game is even survivable, and if so, what factors contribute to that success? I am ...
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What happens when a gate moves onto a vortex?

If a moving gate (from the Lurker at the Threshold expansion) would move into a vortex in Dunwich, what happens? My best guess is that, since the rules say it moves as a normal monster, it moves into ...
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508 views

Does Finn Edwards have to pay to upkeep his Bank Loan?

Finn Edwards has a power called Holdout: Any Phase: Finn never has to discard items or lose money, even when he is knocked unconscious or driven insane. He must still pay costs as usual. He also ...
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90 views

Should I shuffle the Visage tokens after an investigator gets devoured?

The Ancient One named Ghatanothoa has a power called Annihilating Gaze. While Ghatanothoa stirs in his slumber, place the eight visage tokens facedown on this sheet. Each time an investigator ...
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127 views

How do the Investigators Collectively Decide?

So in Arkham Horror, we're playing with the "Lurker on the Threshold" expansion. It introduces the idea of 'pacts'. When these pacts are received, cards from the 'reckoning' deck are resolved. We ...
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It was the end of the world…but we didn't know it!

We played our first game of Arkham Horror last night with the new Miskatonic Horror expansion. Pretty much all the new stuff was used, and we were playing along. All the usual stuff was going wrong: ...
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What are the changes in the Revised Edition of Curse of the Dark Pharaoh?

I recently picked up a copy of the Miskatonic Horror expansion. In the rules, it says Note: Miskatonic Horror is designed to be used with the revised edition of The Curse of the Dark Pharaoh. If ...
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What do you recommend putting in an Arkham Horror quick reference sheet?

I've played Arkham Horror twice and am still boggled by the complexity of the mechanics and the number of rules. During both games I wished for a quick reference guide to summarize the turn order and ...
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337 views

How much control does the first player have when placing multiple monsters?

When drawing multiple monsters and placing them is there a choice in which monsters go to the outskirts? Do we get to pick what monster goes on what gate?
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524 views

In Arkham Horror, how many gates wakes the Ancient One?

If the max number of gates allowed on the board is, for example, 6, does the Ancient One wake up on the 6th or 7th gate? I'm pretty sure that the answer to that should be that the Ancient One wakes ...
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2k views

How can I play Arkham Horror remotely?

Having recently moved quite a long distance away from a friend who owns Arkham Horror, we have decided to continue playing games via telepresence (supplied by google+ hangouts). My first go at ...
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What can I do to ensure that my friends' first game of Arkham Horror with me is as awesome as possible?

I bought Arkham Horror about 2 months ago and have played 2 practice rounds by myself. I'm confident I know all the rules and understand the game well enough to be able to explain them. However, I ...
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196 views

What should be considered in constructing a balanced team of investigators?

I haven't played much Arkham Horror, but from what I've seen it's important to have a balanced team of investigators. What key attributes need to be represented by the team as a whole to have at least ...
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153 views

Is the Elder God Health affected by the number of board expansions in play?

We have been playing that the number of board expansions does not effect the successes required to defeat the elder god, as it does not seem in the spirit of the rule. The rules seem to back this up ...
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552 views

Do Monster Surges Count as a Prevented Gate Opening for the Purpose of Increasing the Deep One Rising Track?

Does a token get added to the Deep One Rising Track for a Monster Surge? Rule in question: "There are two primary ways for the Deep Ones rising track to advance. Each time a Gate is prevented from ...
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How does Flute of the Outer Gods work in Arkham Horror and when should I use/buy it?

First of all, what's the sequence of events in using this item? If I would go insane/unconscious before using the flute, does that mean it would be useless to use the flute as I would be unable to ...
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2k views

Tweaking the difficulty in Arkham Horror?

Most cooperative games have methods of altering the difficulty listed in the rulebook, but Arkham Horror doesn't (although it does mention that Cthulu tends to be harder than the other ancient ones). ...
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726 views

In the Final Battle, do all spells have to be recast each round of combat?

Investigators Refresh At the beginning of a round of combat with an Ancient One, the investigators may refresh their cards, use any character abilities, and adjust their skill sliders as ...
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How do the various expansions for Arkham Horror change the game? In what order would you recommend buying them?

Currently there are 7 different expansions for Arkham Horror, and I'm need some advice as which to buy. How does each expansion change the game? What new components does it offer? In what order and ...