Axis and Allies is a franchise of World War II simulation board games that pit the Axis powers of Germany and Japan against the Allied powers of the United States, United Kingdom, and Russia.

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In Axis and Allies, When (and How) Would You Adjust Your Opening Strategy?

Most AA players have a preferred strategy. But not every player gets to go first. Meaning that the later going players may have to adjust their strategies, based on what has gone on before. Or do ...
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How do I Decide to Sacrifice or Preserve “Smaller” Naval Units (E.g. Subs) In Axis and Allies?

In the Pearl Harbor attack, people like Don Rae advocate sacrificing a battleship or bomber (instead of a cheaper fighter) as a "second" casualty as a "gambit" just to get American air forces to head ...
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In Axis and Allies, Is There A Way to Measure the Benefits of Various Techs Against Each Other? And the Cost of Discovery?

At one level, we can measure the cost of discovering tech using IPCs. Each die roll costs 5 IPCs, and one discovery will be made every six rolls, on average, yielding an average cost of 30 IPCs. Some ...
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Advice for responding to “Kwabang” attack when playing Japan?

When playing Axis & Allies as Japan I occasionally have an opponent use the "Kwabang" opening against me, which is where UK attacks Kwangtung on her opening move with the two infantry and fighter ...
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How many units do you use to attack a dead zone in Axis and Allies?

How many units do you use to attack a dead zone territory? Is there a formula or computation that can be used to discover the optimal number of units to attack with? Consider the Eastern European ...
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How does the introduction of victory cities in Axis & Allies revised change gameplay and strategy?

In the 2nd Edition of Axis and Allies, you win one of two ways: Capture two of your opponent's capital cities (i.e. Germany and Japan if playing as the Allies or some combination of Eastern US, ...
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Should Japan and the US Meet on Another Battlefield Than the North Pacific In Axis and Allies?

In World War II, the US and Japanese navies battled it out in the north Pacific. That's understandable because Japan controlled the western edge, the US the eastern edge, and the ocean was the route ...
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Can We Find a Middle Ground on the Russia First Turn Attack Rule In Allies and Axis?

Some (mainly Axis) players refuse to play Axis and Allies if Russia is allowed to attack on the first turn. Other (mainly Russian) players argue that Russia is unfairly hobbled if it has to play ...
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In Axis and Allies, Should An Attacker Be Allowed to Relinquish Certain “Prerogatives?”

These are situations that seem to be outside the official (second edition) rules. Unless I'm missing something. Suppose Russia is allowed attack Norway on the first turn, and does so with two ...
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Can Russia and Japan Follow A Mutual “Hands Off” Policy In Axis and Allies?

During World War II, the Soviet Union and Japan had a five year mutual non-aggression pact that was kept until the very end. Could a similar thing happen in Allies and Axis? In some versions of the ...
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Should We Eliminate or Modify the “Factory Rule” In Axis and Allies?

The better players I know don't build industrial complexes "factories" outside of their home countries. It costs 15 IPCs (five infantry) up front, and offers an uncertain return. Far better, they ...
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Can the U.S. Open With an Air-based Strategy in Allies and Axis?

In Axis and Allies, the U.S. starts with the largest number of IPCs, and also has the furthest to go to reach the main battlefields. These conditions both suggest the use of strategies using ...
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What are the differences between the various versions of Axis & Allies?

I used to play Axis & Allies all the time when I was younger. I recently purchased the Axis & Allies Revised Edition, and was floored by all the added complexity/new units/new rules/map ...
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Computer AI programs for Axis and Allies?

Many classic board and card games have had their strategy studied, formalized, and "digitized," for lack of a better word. For instance, there are a plethora of computer programs that can analyze or ...
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Axis & Allies Chess

My curiosity in this variant was piqued by this comment in my 'Games that have no element of luck' thread. I'd love to read an expanded explanation of the rule changes and peoples experience ...