Axis and Allies is a franchise of World War II simulation board games that pit the Axis powers of Germany and Japan against the Allied powers of the United States, United Kingdom, and Russia.

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In Axis and Allies, should the UK Build a factory in Australia?

Compared to South Africa and India, Australia, is, or can be made safer from, Axis occupation. It also has the potential to be "relevant." This may be more true in the newer versions, such as AA ...
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In Axis and Allies, could a house rule upgrading the German navy finally “balance” the 1942 game?

Because of the historical strength of the Allies, Axis and Allies is somewhat Allies favoring, despite numerous attempts to "balance" the game. I was wondering if curing the Axis' "achilles heel," the ...
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How does the introduction of victory cities in Axis & Allies revised change gameplay and strategy?

In the 2nd Edition of Axis and Allies, you win one of two ways: Capture two of your opponent's capital cities (i.e. Germany and Japan if playing as the Allies or some combination of Eastern US, ...
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When retreating from a compromised territory should you always leave one infantry?

In his seminal essays, Don Rae suggests that a retreating player always leaves one infantry in the territory she is retreating from: Retreat and regroup when faced with overwhelming odds against ...
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In Axis and Allies, Can Infantry Building Lead to a “Stalemate” in the Early Going?

Most has been made of the so-called infantry push mechanism. Specifically, infantry are awfully useful for shielding heavier pieces (tanks, planes) from losses. But could they be too much of a good ...
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When should I pay to invade a neutral country in Axis and Allies

What factors should be considered when deciding whether to invade a minor country and pay the 3+ IPC's?
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In Axis and Allies, Which Ally Should “Take Out” Norway.

In most versions of the game it is essential for the Allies to capture Norway to allow the US and UK to properly reinforce Russia. A question them arises, which Ally should do the capturing (i.e. ...
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In Axis and Allies, Should An Attacker Be Allowed to Relinquish Certain “Prerogatives?”

These are situations that seem to be outside the official (second edition) rules. Unless I'm missing something. Suppose Russia is allowed attack Norway on the first turn, and does so with two ...
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In Axis and Allies, Should Germany build a first turn transport and try and control the Med/Africa?

When playing Germany in A&A 2nd Edition, is it a feasible strategy for Germany to buy a Italian transport on the first turn, for the purposes of cementing Germany's Mediterranean naval presence ...
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How do I Decide to Sacrifice or Preserve “Smaller” Naval Units (E.g. Subs) In Axis and Allies?

In the Pearl Harbor attack, people like Don Rae advocate sacrificing a battleship or bomber (instead of a cheaper fighter) as a "second" casualty as a "gambit" just to get American air forces to head ...
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In Axis and Allies, When (and How) Would You Adjust Your Opening Strategy?

Most AA players have a preferred strategy. But not every player gets to go first. Meaning that the later going players may have to adjust their strategies, based on what has gone on before. Or do ...
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In Axis and Allies, Should Russia Head East, West, Or Stay Put in the Early Going?

Some Russian players like to send armies east. That is, to reinforce Allied outposts in Sinkiang and India. Maybe attack Manchuria on the first turn, if allowed. The theory is that Russia is strong ...
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Can the U.S. Open With an Air-based Strategy in Allies and Axis?

In Axis and Allies, the U.S. starts with the largest number of IPCs, and also has the furthest to go to reach the main battlefields. These conditions both suggest the use of strategies using ...
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Should We Eliminate or Modify the “Factory Rule” In Axis and Allies?

The better players I know don't build industrial complexes "factories" outside of their home countries. It costs 15 IPCs (five infantry) up front, and offers an uncertain return. Far better, they ...
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Should Japan and the US Meet on Another Battlefield Than the North Pacific In Axis and Allies?

In World War II, the US and Japanese navies battled it out in the north Pacific. That's understandable because Japan controlled the western edge, the US the eastern edge, and the ocean was the route ...
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In Axis and Allies, Can Heavy Bombers Be “Tamed”?

Most players of Axis and Allies understand intuitively that the original heavy bombers tech "unbalances" the game by being disproportionately good. My own research confirms this by valuing the two ...
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Axis and Allies Europe edition: Neutral Territories?

So, as far as I understand it, the rulebook for Europe states that if a country invades a "strict neutral" (that is, any neutral that doesn't specify if it is Pro-Allies or Pro-Axis) then ALL other ...
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In Axis and Allies, Is There A Way to Measure the Benefits of Various Techs Against Each Other? And the Cost of Discovery?

At one level, we can measure the cost of discovering tech using IPCs. Each die roll costs 5 IPCs, and one discovery will be made every six rolls, on average, yielding an average cost of 30 IPCs. Some ...
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Can We Find a Middle Ground on the Russia First Turn Attack Rule In Allies and Axis?

Some (mainly Axis) players refuse to play Axis and Allies if Russia is allowed to attack on the first turn. Other (mainly Russian) players argue that Russia is unfairly hobbled if it has to play ...
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What Is the Preferred Strategy For the US in Axis and Allies? Why?

Everyone knows how the United States REALLY won World War II. It concentrated first in North Africa, then the Mediterranean (Italy), and closed with the cross-channel invasion at Normandy that ended ...
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Can Russia and Japan Follow A Mutual “Hands Off” Policy In Axis and Allies?

During World War II, the Soviet Union and Japan had a five year mutual non-aggression pact that was kept until the very end. Could a similar thing happen in Allies and Axis? In some versions of the ...
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In Axis and Allies, Should the U.S. Build a “Factory” in Brazil?

In Axis and Allies (original version), the basically maritime powers, the US and UK have a problem coming to grips with the land-based Axis. One solution is for them to buy industrial complexes in ...
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How many IPCs does the USA receive in Axis & Allies Global?

In the combined global game for Axis & Allies: Europe 1940 and Axis & Allies: Pacific 1940, how much money does the USA receive before and after it is engaged in a war? Many references I've ...
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Axis and Allies with TWO boards!!!

So, I have been developing a way to play A&A with two boards. You have the Axis on one and the Allies on the other. Now, before you start saying that this is ridiculous and stupid and would ...
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Secret Mission Axis and Allies

My friend and I sat down one day and made up some "Secret Missions" for all of the countries in the board game Axis and Allies. For example, if Japan takes Western United States, they are immune from ...
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What is the optimal mix of infantry, artillery, and armor in Axis and Allies Revised?

Axis and Allies 2nd edition had two primary ground units: infantry (1/2/1/3 attack/defense/move/cost) and armor (3/2/2/5). Axis and Allies Revised increased the defense of armor to 3 and added an ...
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Axis and Allies 2nd Edition: to Pearl Harbor or not to Pearl Harbor

When playing as Japan in Axis and Allies, 2nd edition, should Japan attack Pearl Harbor on its first turn? If so, why and what force structure do you use? Do your actions depend on what Russia and ...
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How difficult is Axis and Allies to learn and teach new players?

Axis and Allies seems to be a very popular game to the point where I've even seen copies in Toys 'R Us! Before I jump on the bandwagon, I want to be sure I'll be able to get some use out of it. How ...
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What are the differences between the various versions of Axis & Allies?

I used to play Axis & Allies all the time when I was younger. I recently purchased the Axis & Allies Revised Edition, and was floored by all the added complexity/new units/new rules/map ...
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Axis & Allies Chess

My curiosity in this variant was piqued by this comment in my 'Games that have no element of luck' thread. I'd love to read an expanded explanation of the rule changes and peoples experience ...
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Axis & Allies - Opening strategies for the U.K.

I haven't played Axis & Allies in a while, and I'm currently getting my butt handed to me in an online match (partly due to a failed Kwabang attack). I've got what I feel is a solid grip on ...
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Recommended Axis & Allies alternative rules / variations?

What rule variations do you recommend for playing Axis & Allies, from ones meant to balance the game to ones that add a little spice? Here are the variants I've played with - always looking for ...
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Computer AI programs for Axis and Allies?

Many classic board and card games have had their strategy studied, formalized, and "digitized," for lack of a better word. For instance, there are a plethora of computer programs that can analyze or ...
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Advice for responding to “Kwabang” attack when playing Japan?

When playing Axis & Allies as Japan I occasionally have an opponent use the "Kwabang" opening against me, which is where UK attacks Kwangtung on her opening move with the two infantry and fighter ...
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How many submarines do I need to take down an aircraft carrier?

In Axis and Allies, how many submarines do I need to have a greater than 60% chance to take down a lone aircraft carrier?
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How can I beat Germany in Axis & Allies: Europe?

I've played Axis & Allies: Europe BGG quite a few times now. It seems that Germany always wins by rushing for Moskva in all the games I've played. Usually USA never plays an important role, coming ...
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Axis and Allies - Is there a best country?

I've been told by several people that different countries are statistically better choices for Axis and Allies? Is there any evidence that one or more countries have a significant advantage?
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Is it ever a good idea to research weapons development?

In Axis & Allies (2nd Edition Rules), is it every a smart move to spend IPCs to research weapons development? I usually forego doing any weapons development, but I play with others who spend 5 ...