Questions tagged [axis-and-allies]

Axis and Allies is a franchise of World War II simulation board games that pit the Axis powers of Germany and Japan against the Allied powers of the United States, United Kingdom, and Russia.

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Recommended Axis & Allies alternative rules / variations?

What rule variations do you recommend for playing Axis & Allies, from ones meant to balance the game to ones that add a little spice? Here are the variants I've played with - always looking for ...
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16 votes
11 answers
17k views

Axis and Allies - Is there a best country?

I've been told by several people that different countries are statistically better choices for Axis and Allies? Is there any evidence that one or more countries have a significant advantage?
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In Axis and Allies, Can Heavy Bombers Be "Tamed"?

Most players of Axis and Allies understand intuitively that the original heavy bombers tech "unbalances" the game by being disproportionately good. My own research confirms this by valuing the two ...
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8 votes
2 answers
4k views

In Axis and Allies, Should the U.S. Build a "Factory" in Brazil?

In Axis and Allies (original version), the basically maritime powers, the US and UK have a problem coming to grips with the land-based Axis. One solution is for them to buy industrial complexes in ...
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8 votes
6 answers
14k views

Axis and Allies 2nd Edition: to Pearl Harbor or not to Pearl Harbor

When playing as Japan in Axis and Allies, 2nd edition, should Japan attack Pearl Harbor on its first turn? If so, why and what force structure do you use? Do your actions depend on what Russia and ...
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3 votes
4 answers
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Can We Find a Middle Ground on the Russia First Turn Attack Rule In Allies and Axis?

Some (mainly Axis) players refuse to play Axis and Allies if Russia is allowed to attack on the first turn. Other (mainly Russian) players argue that Russia is unfairly hobbled if it has to play ...
Tom Au's user avatar
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10 votes
6 answers
7k views

Is it ever a good idea to research weapons development?

In Axis & Allies (2nd Edition Rules), is it every a smart move to spend IPCs to research weapons development? I usually forego doing any weapons development, but I play with others who spend 5 ...
Scott Mitchell's user avatar
10 votes
4 answers
4k views

Advice for responding to "Kwabang" attack when playing Japan?

When playing Axis & Allies as Japan I occasionally have an opponent use the "Kwabang" opening against me, which is where UK attacks Kwangtung on her opening move with the two infantry and fighter ...
Scott Mitchell's user avatar
10 votes
9 answers
49k views

Axis & Allies - Opening strategies for the U.K.

I haven't played Axis & Allies in a while, and I'm currently getting my butt handed to me in an online match (partly due to a failed Kwabang attack). I've got what I feel is a solid grip on ...
LittleBobbyTables - Au Revoir's user avatar
8 votes
2 answers
1k views

In Axis and Allies, could a house rule upgrading the German navy finally "balance" the 1942 game?

Because of the historical strength of the Allies, Axis and Allies is somewhat Allies favoring, despite numerous attempts to "balance" the game. I was wondering if curing the Axis' "achilles heel," the ...
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6 votes
3 answers
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When retreating from a compromised territory should you always leave one infantry?

In his seminal essays, Don Rae suggests that a retreating player always leaves one infantry in the territory she is retreating from: Retreat and regroup when faced with overwhelming odds against ...
Scott Mitchell's user avatar
6 votes
1 answer
909 views

How well does the Axis & Allies Chess variant work?

My curiosity in this variant was piqued by this comment in my 'Games that have no element of luck' thread. I'd love to read an expanded explanation of the rule changes and peoples experience (...
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4 votes
8 answers
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In Axis and Allies, Should Germany build a first turn transport and try and control the Med/Africa?

When playing Germany in A&A 2nd Edition, is it a feasible strategy for Germany to buy a Italian transport on the first turn, for the purposes of cementing Germany's Mediterranean naval presence ...
Adam Wuerl's user avatar
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3 votes
3 answers
2k views

Can the U.S. Open With an Air-based Strategy in Allies and Axis?

In Axis and Allies, the U.S. starts with the largest number of IPCs, and also has the furthest to go to reach the main battlefields. These conditions both suggest the use of strategies using (...
Tom Au's user avatar
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2 votes
2 answers
359 views

Could Japan's and the US fleets meet on another battlefield than the North Pacific In Axis and Allies?

In World War II, the US and Japanese navies battled it out in the north Pacific. That's understandable because Japan controlled the western edge, the US the eastern edge, and the ocean was the route ...
Tom Au's user avatar
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2 votes
1 answer
420 views

Can Russia and Japan Follow A Mutual "Hands Off" Policy In Axis and Allies?

During World War II, the Soviet Union and Japan had a five year mutual non-aggression pact that was kept until the very end. Could a similar thing happen in Allies and Axis? In some versions of the ...
Tom Au's user avatar
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2 votes
3 answers
709 views

In Axis and Allies, Does It Make Sense For Japan to Attack Sinkiang on the First Turn?

The idea would be to prevent America from building a factory there. The attack would be with two infantry from Indochina, supported by fighters from there and Manchuria. (Japan would replaced the two ...
Tom Au's user avatar
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1 vote
1 answer
2k views

How does the introduction of victory cities in Axis & Allies revised change gameplay and strategy?

In the 2nd Edition of Axis and Allies, you win one of two ways: Capture two of your opponent's capital cities (i.e. Germany and Japan if playing as the Allies or some combination of Eastern US, ...
Adam Wuerl's user avatar
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1 vote
2 answers
402 views

In Axis and Allies, Should An Attacker Be Allowed to Relinquish Certain "Prerogatives?"

These are situations that seem to be outside the official (second edition) rules. Unless I'm missing something. Suppose Russia is allowed attack Norway on the first turn, and does so with two ...
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1 vote
1 answer
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Should We Eliminate or Modify the "Factory Rule" In Axis and Allies?

The better players I know don't build industrial complexes "factories" outside of their home countries. It costs 15 IPCs (five infantry) up front, and offers an uncertain return. Far better, they ...
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0 votes
5 answers
3k views

In Axis and Allies, should the UK Build a factory in Australia?

Compared to South Africa and India, Australia, is, or can be made safer from, Axis occupation. It also has the potential to be "relevant." This may be more true in the newer versions, such as AA ...
Tom Au's user avatar
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0 votes
3 answers
305 views

In Axis and Allies, Is There A Way to Measure the Benefits of Various Techs Against Each Other? And the Cost of Discovery?

At one level, we can measure the cost of discovering tech using IPCs. Each die roll costs 5 IPCs, and one discovery will be made every six rolls, on average, yielding an average cost of 30 IPCs. Some ...
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