A very old 2-player game with checkers played on a board with 24 "points." The object is to move (based on dice rolls) all your checkers past points controlled by your opponent, and ultimately off the board, while bumping off and trapping your opponent's checkers. (20-minute playtime.)
In backgammon, there comes a time when all pieces have passed each other; there is no more interaction, you are simply rolling it out until you can bear off all of your pieces. If one player is well ...
At the end of the game (bearing off), which of the following moves are valid?
So here is the basic idea: My opponent has put one of my checkers on the bar and begins bearing off. A turn or two later, I get a lucky roll and move off the bar, putting one of my opponent's ...
I recently committed to memory the likelihood of "Entering from the Bar" in a game of backgammon. i.e. 1 point defence - 97% 2 point defence - 89% 3 point defence - 75% 4 point defence - 56% 5 point ...
It's often said by world-class Backgammon players that the best way to improve one's play is to analyse one's games with a computer program such as gnubg, JellyFish or Snowie. gnubg has a "tutor ...
In backgammon, substantial value is placed on making consecutive points in your home board. So much so, that some players would use say, an opening 6-2 to place a lone, exposed, man on the five point, ...