Bidding is an auction mechanic common to a variety of board and card games where two or more players or teams compete for a right or privilege. Bidding is common in trick-taking card game such as bridge, and several other bidding examples are provided in the bidding wiki page.
When learning modern bidding (Standard American 5 card majors in my case), I noticed that the system's bidding techniques and common conventions described good ways of getting to a reasonable contract ...
Suppose you have: (s) Jx (h)KQxx (d) KJxx (c) Kxx. That's 13 points, by the usual count. But I can think of at least two things wrong with it. First, there are no aces, meaning that the hand has ...
In "Standard American," I must open a major with 65432 while refraining from opening a major with AKQJ. IMHO, there are five card majors that are too weak to be opened and there four card majors that ...
I'm a bit of a bridge noob, but I'm kind of puzzled about this. Say I have a hand that is ridiculously strong in one suit, say at least 10 cards with all 4 honors (I'll use spades for the example ...
In today's bridge column, this example was given: North opened with one diamond. East doubled with (s) Qxx (h)AQxx (d) x (c) ATxxx. This double technically met my 14 point requirement (12 for high ...
In the board game Go, there are two basic styles, high and low. "High" is all the rage for about ten years, until people have forgotten how to play "low." Then "low" gets "rediscovered," and people ...
For instance, most players today bid five card majors, because that's (probably) the best way to get to a major suit game of ten tricks. But suppose my team has a part score of 40. That means that ...