Board game based on the video game Civilization IV and published by Fantasy Flight games in 2010.

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1answer
45 views

Is it possible to change or destroy goods that a scout is sending?

In the rulebook of Civilization (p.26) it says that The player declares which of their cities the scout is "sending" the square to during the Start of Turn Phase, and all the icons in that ...
11
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6answers
2k views

Too many Tech-Victories seen in 2-player rules for Civilization

I have been playing Civilization The Board Game some times with my girlfriend, but each time, the game quickly becomes a race for the tech-victory. Since it is a large advantage to research tech in ...
1
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1answer
82 views

How many units and resources will the Germans get when they research logistics?

Is there any official/de facto interpretation for this topic? After setup, each time the Germans research a tech that upgrades or unlocks a unit, they build one of that unit for free and gain one ...
3
votes
1answer
33 views

Why to declare the city a scout is sending goods at the “Start of the Turn Phase”?

In the rulebook of Civilization (p.26) it says, that The player declares which of their cities the scout is "sending" the square to during the Start of Turn Phase, and all the icons in that square ...
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votes
1answer
24 views

Fortifying an already fortified city (or placing a caravan in a city with a caravan)

In Civilization Fame and Fortune expansion, a player may disband his army/scout figure in one of his cities. Disbanding a army figure is called fortification, and this gives an additional one-time-use ...
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4answers
295 views

What does it mean to “interrupt movement”

In Sid Meier's Civilization, the Communism technology allows another players' movement to be interrupted to prevent figures from leaving a specific square. What exactly does this mean, does this mean ...
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1answer
58 views

In Civilization at the end of a battle should we throw out defeated army cards?

In Civilization at the end of a battle should we throw out defeated army cards or should they return in our hand?
2
votes
2answers
182 views

civ 2 tech writing

With writing you can cancel a city action of another player. Do I have to do that directly after his action or am I allowed to react later in my city action time or in the city action time of another ...
4
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1answer
109 views

Can Sid Meier's Civilization (2010) be played cooperatively?

Is it possible to play Sid Meier's Civilization as a team game? Are there some specific rules that must be thought about? As I can see this: play by normal rules. two players will both win if one ...
4
votes
1answer
478 views

Do coin tokens accumulate on squares?

When I gain a coin token through a gold mine on a mountain, through a famous person tile or through a "bank" tile, does that token remain on that square? If my opponent captures that square by beating ...
3
votes
1answer
341 views

Is killing an enemy scout considered a battle?

The game manual says that if you conquer an enemy scout that is alone, you can take a loot as if you had won a battle. It doesn't specify that it is a battle. The reason we need to know is for Code ...
7
votes
1answer
284 views

When can I nuke someone?

Civilization: The Board Game (the 2010 version) has the Atomic Theory tech which lets me nuke someone. Movement: Nuke a non-capital city. The city is destroyed, along with all buildings, ...
6
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1answer
761 views

Who's first in a battle in Sid Meier's Civilization: The Board Game (from 2010)?

There is a unit with 5 strength and 2 wounds. The attacker wants to use the resource ability of mathematics to finish the unit, the defender the healing effect of animal husbandry. Which effect is ...
7
votes
1answer
208 views

What is the effect of a scout standing at an enemy barracks?

A barracks add +2 to the owners Combat score and 2 Trade. A scout allows you to effectively block or steal the benefits of an opponent's buildings by standing on them. When I have a scout on an ...