I'm interested in building up a decent collection of generic components that I can grab when I want to throw together a quick prototype of a game. I'm not aware of any "component collections" that you ...
As my board game collection grows and wears down, I find myself curious about efficiencies that can be made when hauling games around from place to place. The first time I realized that you could ...
When designing a board game to publish on the web, what components are safe to assume that most people will already have in their collection?