A Pandemic-like game in which players cooperate to rid the board of monsters and prevent monsterly taint from building up. Cards govern which monsters, and how many, spawn and move; if too many reach the central city the game ends. Players have specific roles and can acquire items during the game ...
In the Defenders of the Realm rulebook, the Suffering Wounds section (p. 7) says If a hero ends a turn in a location with enemy minions, the he suffers a wound for each minion at that location. ...
In Defenders of the Realm, do taint tokens have any effect beyond ending the game if you get too many?