A Pandemic-like game in which players cooperate to rid the board of monsters and prevent monsterly taint from building up. Cards govern which monsters, and how many, spawn and move; if too many reach the central city the game ends. Players have specific roles and can acquire items during the game ...
One of the new heroes in Expansion #1 is Captain of the Guard, and he gets a bonus die when initiating attack in a new location. Does this extra die have to be assigned to a color of minion on that ...
In the Defenders of the Realm rulebook, the Suffering Wounds section (p. 7) says If a hero ends a turn in a location with enemy minions, the he suffers a wound for each minion at that location. ...
In Defenders of the Realm, do taint tokens have any effect beyond ending the game if you get too many?