The closing part of the game when players make their final moves to try to win.

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2
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1answer
65 views

What if there are two paths connecting to the gold in Saboteur 2?

Let's say a blue dwarf makes the final connection to the gold. However, there are two paths that one could take to get from the ladder to the gold. One of these paths has a blue door, one of them has ...
7
votes
1answer
189 views

Are there restrictions on pawn promotion if two pawns are on the same column?

I was playing white and I had one pawn at a7 and the other at a6. My opponent didn't let me promote the pawn to a Queen stating that when two pawns are in the same column then the pawn doesn't get ...
11
votes
3answers
223 views

When is it ok to king-make?

The other day whilst playing an epic, 4-deck game of Munchkin, I found myself well behind and in a position to let someone win so we could quit. I didn't want to leave early (I did anyway!) but the ...
2
votes
1answer
1k views

Is it possible to get a stalemate in Checkers? [duplicate]

Possible Duplicate: What is the term for a stalemate in Checkers? I was going to post this in StackOverflow, when I realized it really has nothing to do with programming. If it has a better ...
5
votes
4answers
318 views

Do professional-level Go players memorize a list of endgame positions as part of their training?

As in this question there were two questions, I extract the second question here.
8
votes
4answers
712 views

In chess, when is it appropriate to resign?

I know I should not resign after losing the exchange, or a piece, and probably not even if I lose a Rook. But how about if I lose a Queen for a Knight? Would it be expected of a player to keep ...
10
votes
1answer
119 views

Game end in Shark

In Shark I think the game ends in one of two ways. Either one company reaches 15 points, or one pile of counters runs out. In the first case what happens if a company would reach 16 points? In the ...
7
votes
2answers
495 views

How to handle late game tile drawing in Tsuro

The rules in Tsuro are very vague about what happens once the players start to run out of tiles. What's the best way to handle how titles are drawn in Tsuro when a player goes out, and other players ...