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1
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1answer
33 views

Passengers and Fugitives: can they be cashed in at a location, like goods?

Just as some Nav cards give you Cargo and Contraband, which you can sell to a contact for cash, some situations result in you having extra Passengers or Fugitives. I know they may be useful to keep ...
2
votes
1answer
310 views

Illegal jobs, warrant issues and particular scenario

The other day playing Firefly with friends, we were playing a scenario where when completing an illegal job you get issued a warrant. As far we understand from the basic rules, all your jobs (legal ...
2
votes
1answer
107 views

What is the detailed token content of “Firefly: The Game” and its expansions?

If you look in the game rulebook you'll see that it states that the game has "167 tokens". This seems quite unspecific to me. The Blue Sun- and the Pirates & Bounty Hunters-expansions are equally ...
2
votes
1answer
531 views

What kind of action is selling cargo and contraband to a solid contact?

Solid When you are Solid, Contacts will buy Cargo and Contraband from you. The prices offered appear on the Contact side of the Job Cards. What kind of action is selling cargo and ...
4
votes
1answer
105 views

Do crew receiving a better offer bring their gear with them?

A Better Offer Other players may hire Disgruntled Crew away from you when in the same Sector by paying their hiring fee to the bank. The Disgruntled crew joins their new Captain’s crew ...
2
votes
1answer
665 views

Firefly artful dodger starting drive core

In firefly, the bonus ship (the artful dodger) available in more recent printings of the game has several differences, including a different drive core. During set-up, the players are supposed to ...
4
votes
1answer
2k views

Firefly Boardgame: Amnon Duul solid bonus (Travel Hub) benefits

I was playing the firefly board game last night and we realized that we couldn't find any particular benefit in Amnon Duul's bonus for being solid, specifically "You may load any number of passengers ...
4
votes
1answer
325 views

Can you discard inactive jobs in Firefly

When you deal during your action and you finish having more then 3 inactive jobs in your hand, can you choose 3 to keep from all of your jobs or no ? Game rules are not clear about this and in ...
4
votes
1answer
258 views

Firefly “Reaver Cutter” nav card

Situation: Player1 moves into a sector containing a ship of Player2 and draws "Reaver Cutter" nav card (which means moving Reavers into the same sector and applying Reaver Contact effects ...
2
votes
1answer
121 views

Firefly 'Sky Hook' ship upgrade

There is a "Sky Hook" ship upgrade which "Counts as TRANSPORT" and "Requires Pilot to use". What exactly the rules of its use are? I see several possibilities: 1. It should be "equipped" by a Pilot ...
3
votes
1answer
4k views

Extra Story Cards for Firefly

Does anyone know of a place that compiles extra story cards for Firefly: The Board Game? I'm aware of the 'First Time in the Captain's Chair' official one, but I'd like to try some others too.
5
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2answers
2k views

Firefly - getting rid of parts (dumping cargo)?

I just played Firefly the board game for the first time. I ended up with a ship modification that made spare parts invalid, but I had about 6 of them in my cargo hold. I was on a supply planet and ...