The process of designing a game to be played, such as the creation of the game mechanics and theme and the associated rules, board, map, cards, tokens and/or other playing implements. Also includes the process of play testing early versions of the game to refine and improve these elements.

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Designing a Yu-Gi-Oh! like card game - the game phases

Yu-Gi-Oh! has 6 phases, of which only 4 are actually visible to a player playing in real life. Main phase 1, battle phase, main phase 2, end. I personally do not like the way these phases work, and ...
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1answer
1k views

How do I promote a board game to the masses? [closed]

I created a board game for playing while watching American Football with your friends. We always had a great time playing it and anybody outside of our group who saw it immediately loved it. So I ...
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2answers
162 views

Can I legally make a boggle variant? [closed]

Is it legal to create a boggle version that has a different name, language and rules without being sued by hasbro?
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2answers
195 views

using real names / images in a board game [closed]

I am thinking of creating a soccer game, can I use real player name / images in this game or are there any legal implications? For example can I use Lionel Messi and his image on a card? Thanks for ...
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2answers
2k views

Russian Roulette Alternative? [closed]

Does anyone know of an established variation on Russian Roulette using dice or cards that doesn't involve shooting yourself in the head and would be somewhat child friendly? Thanks :)
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1answer
324 views

Roll-and-Move Board Design [closed]

Some games (like Chutes and Ladders) have a single track that players move along by rolling a die to see how far they travel. (These are often called roll-and-move games.) Many of the spaces on a ...
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1answer
127 views

Investment Mechanics [closed]

I'm designing a board game about gem collecting. To collect gems players must invest on different gems in their turns (i.e. resource collecting is done using investment). Investment part in my design ...
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0answers
78 views

How does the randomness in Atmosfear work?

The Atmosfear board game (sometimes known as Nightmare) originally came with a VHS tape, which had some kind of "gravemaster" character that the players had to defeat. The VHS tape displays a clock ...
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2answers
363 views

Deriving statistics from original card games [duplicate]

I have drafted a game that uses a French Deck with 52 cards, 4 suites (diamonds, clubs, hearts, spades), and no jokers. I'm interested in profiling game play along a few axes: How many turns are ...
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1answer
290 views

What percentage of board games on the market involve dice?

I realise there is probably no way to get an accurate figure, just looking for a ballpark estimate of approximately how many board games there are out there, and how many of those involve dice rolling....
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1answer
109 views

It's a 4x and card game mix possible? [closed]

I'm making a little research in a mix between 4x game and cards games. Do you think is possible? I'm an hobbyist game developer and I like both 4x (Civilization, Master of Orion, Crusader Kings 2) ...
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1answer
180 views

Creating A Board Game [closed]

I'm no expert in Board Game making and wanted to ask you people a question. I'm making a board game me and couple of friends can play. The problem is that i decided to keep 200 tiles for a very big ...