The process of designing a game to be played, such as the creation of the game mechanics and theme and the associated rules, board, map, cards, tokens and/or other playing implements. Also includes the process of play testing early versions of the game to refine and improve these elements.
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2answers
327 views
What set of attributes can be used to describe, compare and contrast various board games?
A recent question about a good mix of board games got me thinking about how one could even objectively define "a good mix".
My idea is to try and define a set of attributes that could describe, ...
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2answers
766 views
Which computer board game designer works best for card games?
I've heard of a few computer board game designers, such as Vassal, Cyberboard, and Zun Tzu. Which would work best for building a custom card game? Note, I am willing to use one I haven't heard of, so ...
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4answers
566 views
I have an idea for a card game. How can I best start testing it?
I've been playing around with an idea for a card game for some time, and I think I've finally got the idea fairly well in place. How can I best start testing it out to refine it?
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1answer
223 views
Does anybody know of a list of color-appropriate effects for new cards in Magic?
My playgroup has started to get into creating custom cards for our casual Magic: the Gathering games, but it's no fun if the cards aren't designed in a plausible way.
According to Mark Rosewater's ...