The process of designing a game to be played, such as the creation of the game mechanics and theme and the associated rules, board, map, cards, tokens and/or other playing implements. Also includes the process of play testing early versions of the game to refine and improve these elements.

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How does the randomness in Atmosfear work?

The Atmosfear board game (sometimes known as Nightmare) originally came with a VHS tape, which had some kind of "gravemaster" character that the players had to defeat. The VHS tape displays a clock ...