8
votes
2answers
641 views

Formal Format for Documenting the Game Design Process

Is there a formal format for documenting the game design process? Before you answer with "The Game Design Document (GDD), of course!", in my opinion (and lots of people's opinions as well, I think) a ...
5
votes
2answers
134 views

A game for two. Should I make it playable by more?

I am developing a strategy game for two players. It is something somehow in the line of 1960: The Making of the President (but less complicated and with a quicker gaming rhythm…) Both the theme and ...
14
votes
2answers
641 views

Playing Risk in an arbitrary graph

A Risk board represents the map of the world, or of Europe. Thus, it implies some constraints for example on the connectedness of a territory. I would like to explore how graph theory could help your ...
12
votes
1answer
301 views

Tri-dimensional board games: How does the additional dimension extend possible player requirements & game structure?

Recently I saw the Star Trek chess game in a serial and looked it up on wikipedia. It exists as a real game, but it seems it's not too popular, too tricky, too unwieldy to carry and play everywhere, ...
8
votes
2answers
533 views

What set of attributes can be used to describe, compare and contrast various board games?

A recent question about a good mix of board games got me thinking about how one could even objectively define "a good mix". My idea is to try and define a set of attributes that could describe, ...