Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations, see below!

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3
votes
3answers
103 views

Whats a good house rule to give the Rogue a chance at winning Dungeon?

I was playing the new release of Dungeon! by wotc with about 6 young players. Looking at the cards, I noticed that its nearly impossible for the Rogue to ever win. What is the best way to give the ...
5
votes
3answers
200 views

How should I modify Risk to play with 7 persons

I am planning on creating my own version of Risk in such a way that we can play it with 7 persons. For this I am planning to create my own map with a local theme. What kinds of ratios/parameters are ...
29
votes
11answers
5k views

What are some alternatives to using dice in Settlers of Catan?

In Settlers of Catan, there's a variant where instead of rolling the dice, you use a stack of 36 cards with each combination. This reduces the luck component, but has as disadvantage that you can ...
16
votes
7answers
2k views

Disadvantaging an overly good Agricola player

One of my friends and I often play Agricola, and he's considerably better than me at it - I'm getting better, but he seems to be advancing at a faster rate, and it's getting to the point that although ...
3
votes
3answers
1k views

Adding money to a game of Risk

A friend and I recently had a conversation around making a set of rules for a buy-in variant on Risk, and I wanted some help from experienced players to review them as they stand now. Risk is not a ...
2
votes
2answers
135 views

How can I reduce the planar die “whiff factor” with house rules?

I like to play Planechase sometimes. Mostly this variant, which gives players some additional choices when planswalking. However, the most annoying part of Planechase is that the planar die has such ...
3
votes
1answer
99 views

How to stimulate more creative storytelling?

According to the blurb on the box, Rory's Story Cubes® is a pocket-sized visual story generator that sparks the imagination of all ages. You throw 9 dice and then create a story that ...
1
vote
1answer
148 views

When playing the Rumble in the South variant, what adjustments should be made to the neutral forts?

I'm playing the Game of Thrones board game in a group that only has four players. To fix some of the balance problems with the original four-player game, we tried using the Rumble in the South ...
5
votes
4answers
415 views

What happens in Go if you “take back” a ko before making a ko threat?

In Go, there is a potentially repetitive sequence of moves called a "ko." So if your opponent takes a ko from you, you have to make a move elsewhere on the board, called a ko threat, before "taking ...
15
votes
10answers
2k views

Do you know any rules that make Pandemic's difficulty more even?

Pandemic varies vastly in difficulty depending on the number of players. Does anyone know of any custom rules that make it more even?
7
votes
2answers
236 views

House rule to fix vindictive behavior in Princes of Florence

In Princes of Florence, the bugbear is this rule: A player may move his figure backwards on the fame track at any time during the game. For each space moved backward, the player takes 100 ...
7
votes
4answers
797 views

How to mitigate the intial luck factor in Race For The Galaxy?

Background (feel free to skip): My mom and I often play RFTG together (I am a very fortunate child to have a game-playing parent :), and we've noticed that there usually isn't as much luck in the ...
7
votes
2answers
209 views

How should we setup Settlers of Catan for three players?

Settlers of Catan for three players suffers slightly from too much space. I find the four player game much more enjoyable because of the tense competetion for places to settle. It seems that this ...
2
votes
1answer
114 views

Is there a way to play Twilight Imperium's “age of empire” variant with Shattered Empire's strategy cards?

The third edition of Twilight Imperium has become one of the most-played games as of late, and we have finally begun to incorporate the first expansion into the game. In the core TI3 rules is an ...
34
votes
12answers
27k views

Munchkin as a two player game

Has anyone had any experience with playing Munchkin with 2 players? If so, what variant/house rules do you play with, and how do you feel the experience compares to 3+ player Munchkin?
0
votes
2answers
66 views

House rules to decrease luck factor in Boxcars

I just finished playing Boxcars for the first time. The game was enjoyable, but involved too much luck for my group (dice rolls determine start, movement, and destination) given the long play time. ...
8
votes
3answers
1k views

How can I elegantly increase the difficulty of Elder Sign?

I think there's consensus that Elder Sign is not satisfyingly difficult. The variants I've seen suggested are either too long for my taste, or don't look play-tested. Has anyone found a satisfying ...
23
votes
9answers
18k views

Where can I find good tile layouts for Settlers of Catan?

I just bought a copy of Settlers, and noticed that there was a suggested starting layout that is included in the Almanac. I noticed it was mentioned online as well: "new editions of the game also ...
13
votes
7answers
329 views

Can you play a new player game of Carcassonne w/o farms?

I've taught Carcassonne to a number of new players (it's a great "gateway game")! However, the problem that I keep having is with the farmers. Players are able to quickly grasp the idea of putting ...
6
votes
3answers
501 views

Can I mix Fantasy and 40k in a game?

I'm trying to get my fiancée interested in playing Warhammer games. She's interested in fantasy and I'm interested in the sci-fi 40k branch of the game, plus I've already got an army in the making. If ...
1
vote
2answers
43 views

How would changing the timing of the “starter” affect strategy/tactics?

As we know, the non-dealer cuts for the "starter" before the play happens. Is there any strategic/tactical reason why you couldn't cut for the starter after the play? Just before the play, the ...
5
votes
3answers
129 views

House rules to speed up Citadels play time?

I enjoy Citadels, but find the game can often quite a long time. Since players must draft their role card in sequence, there ends up being a lot of down time while other players make their selections. ...
1
vote
3answers
577 views

In Star Fluxx, have you needed to change how The Computer and The Unseen Force play?

Star Fluxx has a number of cards that end up being quite powerful and can throw chaos into a game that seemed to be almost over. Most of these cards are either Actions or Surprises and can thus only ...
4
votes
3answers
2k views

How to expand Love Letter to accomodate more players?

Love letter was a surprise hit in my group. Everybody enjoys the fast pace and player interaction. It's just a shame that it only allows up to 4 players, because it seems like it would be better for ...
20
votes
5answers
3k views

Does anyone have a way to modify Ticket to Ride to accommodate six people?

I recently bought Ticket to Ride to play at our monthly game night, which consists of three couples, i.e. six people. Stupid me, didn't read the five player limit before ordering the game. I've played ...
0
votes
0answers
84 views

Can the Russia no first turn attack rule be realistically extended for more turns?

This is a reference to the Classic edition of Axis and Allies. One "alternate" (house) rule is that Russia is not allowed to attack the first turn. (But she does get her "income" of,say, eight ...
3
votes
4answers
590 views

What's a good handicap for a less experienced player in an MTG Draft?

My drafting group has a few hardcore players like me who have been playing magic for a while. We've memorized almost all the commons and uncommons in the sets we're drafting (usually Innistrad or ...
5
votes
0answers
627 views

In Axis and Allies, could a house rule upgrading the German navy finally “balance” the 1942 game?

Because of the historical strength of the Allies, Axis and Allies is somewhat Allies favoring, despite numerous attempts to "balance" the game. I was wondering if curing the Axis' "achilles heel," the ...
0
votes
1answer
79 views

Casual trick taking penalties for illegal plays

I want to know if there is any standard penalty for when someone breaks a rule in a trick taking game, especially failing to follow suit when required. I know the penalty would depend on the game, ...
10
votes
7answers
968 views

Robo Rally - Alternative rules for option cards?

Robo Rally is a fun game but the option cards totally break it if a person just sits on the wrench and hammer and collects them all. Has anyone tried a house rule to discourage this behaviour? How ...
4
votes
2answers
170 views

How to make The Tower less of a pain in Carcassonne

I'm a big fan of Carcassonne and have a most of the expansions available in my language. One of the only expansions I don't play, at all, is The Tower. In my opinion, the ability to remove followers ...
18
votes
13answers
1k views

Creative handicaps in Settlers of Catan?

I've gotten really into Settlers of Catan recently. There are a few people I regularly play with and these games are really fun / intense; however, when any of this group splits off to play "friendly ...
3
votes
1answer
109 views

Afrikan Tähti improvements/variants [closed]

A Finnish friend gave me a copy of Afrikan Tähti. We played it a couple of times, and while it was kind of fun, it really seems like a children's game, and I won't bring it out again in a hurry. Luck ...
35
votes
8answers
18k views

How do you make Settlers of Catan work well for 2 players? (Problems and play-tested solution described, alternatives requested)

The basic Settlers of Catan game is designed to work for 3-4 players (or more with 5-6 Player Extension). No 2 player variant is suggested by the rules, and for good reasons: Trades (an exciting ...
1
vote
2answers
218 views

What's a fair handicap?

I really enjoy the Game-Of-Thrones board game. (We only own the first edition, so no ports or siege engines etc.). My wife and friends tend to enjoy it also, well they used to. The problem is that ...
3
votes
4answers
1k views

Can We Find a Middle Ground on the Russia First Turn Attack Rule In Allies and Axis?

Some (mainly Axis) players refuse to play Axis and Allies if Russia is allowed to attack on the first turn. Other (mainly Russian) players argue that Russia is unfairly hobbled if it has to play ...
13
votes
11answers
2k views

Short-version of Settlers of Catan

What are some rule changes that shorten the game, and what drawbacks do those changes have? Please limit your answers to rules changes with which you have first-hand experience!
4
votes
1answer
170 views

Can we extend the game by playing Multiple Boards At Once?

I play Ticket To Ride with my gf and friends and we love it! So much so that we always reach the end thinking, 'this went too quickly!'. We've toyed with playing two maps simultaneously, has anyone ...
7
votes
0answers
153 views

Does the Diplowinn variant play similarly to the original Diplomacy?

The Diplomacy Variant Bank contains a huge number of variants on Diplomacy, ranging from completely different maps and powers, to minor tweaks of the rules. I was searching for a variant that would ...
2
votes
0answers
50 views

How do I make Home Builders more fun? [closed]

Home Builders is a cooperative game, published by Family Pastimes and Zonnespel/Sunny Games. My youngest son likes it, mainly because of the theme. My eldest thinks it's boring, and I have to agree ...
3
votes
1answer
262 views

Is buying older power plants than what you have disallowed?

In a recent game of Power Grid, someone we play with regularly insisted on a rule that you're not allowed to purchase a "lower" technology power plant than you already have. e.g. if you have 13,17,25 ...
2
votes
2answers
427 views

Game Balance Axis and Allies WWI

My gaming circle does not feel Axis and Allies WWI is balanced. None of us has yet achieved victory as the Central Powers. What rule modifications would you suggest to balance the game?
6
votes
3answers
216 views

18xx Companies able to buy other companies, what will be the impact

One of the fun parts of the 18xx games, is that its fairly easy to create your own (local) version. I like to create a dutch version (yes there have been two already but with limited availability). ...
13
votes
3answers
509 views

Removing the Luck from Stone Age

Stone Age is one of my personal favourite games. The game dynamics are excellent and requires plenty of skill and strategy to win, with the only exception of the dice roll when determining resource. ...
6
votes
1answer
516 views

What is this game, played with chess board and pieces, but with totally different rules?

Multiple decades ago, I was introduced to a game as described in the title of this question. What I can remember of it is: The two rooks had different functions. They were distinguished by placing ...
17
votes
10answers
2k views

Clarifying house rules for Monopoly

It seems likely that I may be involved in a game of Monopoly soon. I'm not a big fan of Monopoly for a number of reasons, one of which is that part way through the game someone will reveal that they ...
17
votes
6answers
7k views

How can I play Pandemic with 6 players?

I've recently bought Pandemic, and really liked the game. But since the basic game is only 2-4 players, I ordered the expansion "On the Brink", which brings it up to 5 players. Is there a rules ...
0
votes
1answer
244 views

Player with the Stinkiest Armpits [closed]

I bought a used copy of Munchkin (bundled with several expansions) to play with my family while we are on summer vacation. While reading the instructions of the game to the other players, we noticed ...
3
votes
1answer
3k views

How To Play Coup: The Resistance with more than one set of cards?

I recently purchased 2 sets of Coup: The Resistance So that I could play with more than 6 people. However, The included rules don't state how many of each card to use when dealing with more than 6 ...
1
vote
1answer
168 views

Speeding up complicated games by limiting player interaction

Without changing "the official rules" of the game, what sorts of house rules can be imposed on player interaction to speed up game-play for games that generally encourage players to discuss options ...