Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations, see below!

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16
votes
4answers
15k views

How can I play Dominion with 5+ players without expansions?

I am going to get a Dominion expansion (probably intrigue based on its popularity) but in the meantime I'm curious about what I can do with just the basic set. I know it was designed for 2-4, but I ...
19
votes
3answers
764 views

Dixit variations to increase replay value?

I recently got Dixit, and it's been a big hit with a couple groups of friends, however we're already finding it's replay value to be declining. I'm sure in a few months it would be very fun again ...
3
votes
2answers
83 views

Flash Point without the Deck Gun?

I've played a dozen or so games of Flash Point so far and always find it necessary to have someone be the Driver/Operator, stay in the firetruck, and just use the Deck Gun all game. The right roll can ...
2
votes
1answer
88 views

What are the Blackjack rules used in Atlantic City casinos?

I understand that Blackjack in Atlantic City casinos is regulated by the state and that they determine the rules of Blackjack that all the casinos must adhere to. Specifically, I would like to know: ...
0
votes
1answer
87 views

Game Balance Axis and Allies WWI

My gaming circle does not feel Axis and Allies WWI is balanced. None of us has yet achieved victory as the Central Powers. What rule modifications would you suggest to balance the game?
1
vote
1answer
91 views

How to expand Love Letter to accomodate more players?

Love letter was a surprise hit in my group. Everybody enjoys the fast pace and player interaction. It's just a shame that it only allows up to 4 players, because it seems like it would be better for ...
10
votes
4answers
1k views

Playing Settlers of Catan with a D12 instead of 2D6

Has anyone tried this? Does it break the game? Does it make it easier/quicker? Assuming a 1 gave no resources to anyone and a 7 still invoked the robber how different a game would this make Settlers? ...
10
votes
6answers
322 views

How to speed up a game of Empire Builder?

Are there any rules variants that I can use to speed up a game of Empire Builder? I love playing Empire Builder, but the fact that it takes so long tends to put off some of my friends.
4
votes
2answers
2k views

House rules to improve Pokemon Master Trainer

This past week's game of the week was the '99 (first) version of the Pokemon Master Trainer board game. It was not the strategic challenge that I am used to, does anyone have any knowledge of ...
26
votes
8answers
10k views

How do you make Settlers of Catan work well for 2 players? (Problems and play-tested solution described, alternatives requested)

The basic Settlers of Catan game is designed to work for 3-4 players (or more with 5-6 Player Extension). No 2 player variant is suggested by the rules, and for good reasons: Trades (an exciting ...
6
votes
3answers
292 views

Phantom Province Houserule

The gaming group that introduced me to Dominion plays with a houserule known as Phantom Provinces, explained as such: After the normal condition for ending the game is reached (including running ...
14
votes
6answers
3k views

How to reduce total screw-overs in Ticket to Ride so there's always a potential path toward victory?

My family and I have very much enjoyed playing the original Ticket to Ride, but I've noticed one issue that keeps coming up. It is very easy to be cheated out certain critical routes that could easily ...
6
votes
4answers
231 views

What happens in Go if you “take back” a ko before making a ko threat?

In Go, there is a potentially repetitive sequence of moves called a "ko." So if your opponent takes a ko from you, you have to make a move elsewhere on the board, called a ko threat, before "taking ...
4
votes
2answers
178 views

“Investing” in other players in Monopoly

I once played a (somewhat crazy) game of Monopoly where there were too many players, so not enough properties to go around. I ended up with close to zero property but lots of cash. So I made an ...
26
votes
9answers
14k views

Munchkin as a two player game

Has anyone had any experience with playing Munchkin with 2 players? If so, what variant/house rules do you play with, and how do you feel the experience compares to 3+ player Munchkin?
1
vote
1answer
153 views

In Star Fluxx, have you needed to change how The Computer and The Unseen Force play?

Star Fluxx has a number of cards that end up being quite powerful and can throw chaos into a game that seemed to be almost over. Most of these cards are either Actions or Surprises and can thus only ...
12
votes
7answers
1k views

Do you know any rules that make Pandemic's difficulty more even?

Pandemic varies vastly in difficulty depending on the number of players. Does anyone know of any custom rules that make it more even?
4
votes
1answer
90 views

Initial card house rule for Kingdom Builder

I noticed in Kingdom Builder that the later players have a noticeable disadvantage if they have a card for the same terrain, because there is usually only one good spot to start with (see the question ...
1
vote
2answers
118 views

Scrabble - What if any “House Rules” work to even the playing field with more and less experienced players?

Related:What is a fair Scrabble handicap Scrabble is a great game for competitive type A types and the learning curve is STEEP at first. Great game. Like most games, house rules vary and are fine as ...
15
votes
13answers
796 views

How to reduce slow starts at the beginning of the game?

We recently played a game of Settlers of Catan where for the first 3 rounds none of us got any brick at all, so there was no road construction at all and it dragged a little. I'm not looking to reduce ...
15
votes
4answers
1k views

Is there a “Campaign Mode” set of rules available for Arkham Horror?

Are there any rules (official or otherwise) that would govern trying to string together multiple games of Arkham Horror into some sort of a campaign structure? The idea would be for the investigators ...
24
votes
9answers
369 views

How to eliminate advantages gained from the seating position of inferior players?

In many games, such as Liar's Dice or On The Underground, there is an advantage to be had by sitting immediately after (in the turn order) the player who is least experienced or just plain bad at the ...
10
votes
1answer
195 views

Are there multiplayer equivalents to trading places after the first move?

In many two-player games a first move advantage can be mitigated by giving the second player the option to trade places if the first move appears desirably strong, which encourages the first player to ...
14
votes
1answer
2k views

Does Forbidden Island usually need any rule variants for playing with 5+ people?

I don't see any reason why Forbidden Island wouldn't be able to handle 5 or maybe even 6 players with some simple variants. Does anyone have any experience with different player numbers with some ...
13
votes
7answers
449 views

What to do in long games with players who are way behind?

When our group plays longer games (6+ hours), we usually choose games where players who fall behind still have chances to recover, so all players remain interested in and engaged with the game. ...
3
votes
5answers
2k views

Unique and fun rules for UNO

I know the regular rules for UNO, but over the years, playing with different people, I hear all kinds of different rules. I've hear different rules when a specific card is played, you and/or everybody ...
15
votes
11answers
1k views

Creative handicaps in Settlers of Catan?

I've gotten really into Settlers of Catan recently. There are a few people I regularly play with and these games are really fun / intense; however, when any of this group splits off to play "friendly ...
8
votes
4answers
511 views

Are there good two player rules for resource trading in Settlers of Catan?

I've tried playing two-player Settlers, where each player controls one set of pieces, and each time a player builds they need to play a piece of the same type for one of the two uncontrolled colors ...
9
votes
1answer
239 views

Ora et Labora. Ideas for an alternative 2 player game ending rule?

I love the game "Ora et Labora" by Uwe Rosenberg. It is has especially a nice 2 player mechanism. In 3 and 4 player mode the game ends after a certain number of rounds. Which I like very much. ...
12
votes
2answers
431 views

Solitaire rules for Catan Card Game?

I want to play the Catan Card Game more often than I can find someone with the patience to play it with me. I know there are some good solitaire rules for Settlers of Catan, but are there any for the ...
2
votes
1answer
236 views

How can I make alternative characters for BatHotH?

The people who I play Betrayal at the House on the Hill with are also the same groups that share my love of Supernatural. We'd love to make some Dean, Sam and John Winchester characters as well as ...
4
votes
1answer
197 views

What is needed to play X-wing with 4 players?

I've heard that we can play X-wing with 4 players. Does anyone know if this requires an expansion, or is it perhaps a house rule?
15
votes
5answers
4k views

How can I play Pandemic with 6 players?

I've recently bought Pandemic, and really liked the game. But since the basic game is only 2-4 players, I ordered the expansion "On the Brink", which brings it up to 5 players. Is there a rules ...
3
votes
2answers
520 views

House Rules for divine intervention

Last several games of munchkin were won via "divine intervention". All agree that the win is less satisfying than normal. Does any have good house rules to make the card less onerous?
8
votes
2answers
276 views

How can we finish Titan in 4 hours?

We like to play Titan but the game always feels too long, it usually takes 6-8 hours. We've tried the quicker game variant suggested in the rules (skipping the first level of recruits and going ...
10
votes
5answers
1k views

Too many Tech-Victories seen in 2-player rules for Civilization

I have been playing Civilization The Board Game some times with my girlfriend, but each time, the game quickly becomes a race for the tech-victory. Since it is a large advantage to research tech in ...
9
votes
4answers
2k views

Tweaking the difficulty in Arkham Horror?

Most cooperative games have methods of altering the difficulty listed in the rulebook, but Arkham Horror doesn't (although it does mention that Cthulu tends to be harder than the other ancient ones). ...
3
votes
0answers
67 views

Afrikan Tähti improvements/variants

A Finnish friend gave me a copy of Afrikan Tähti. We played it a couple of times, and while it was kind of fun, it really seems like a children's game, and I won't bring it out again in a hurry. Luck ...
1
vote
2answers
802 views

What should the Overlord change when adding a fifth hero in Descent: Journey Into the Dark, 2nd Ed.?

My board game group and I started Descent: Journey Into the Dark, 2nd Ed. last night. This group usually fluctuates between 4 and 6 players and this session we had five, the upper limit for the game. ...
6
votes
1answer
261 views

What errata or house rules help balance occasionally-broken scenarios?

Many of the haunt scenarios can be exceptionally unbalanced depending on precisely where all the players are standing (particularly the revealer and/or traitor) when the haunt is revealed. When my ...
3
votes
1answer
170 views

How can I speed up a game of High Frontier?

I really like High Frontier, but it takes a long time to get going and can take several hours to play. Does anyone know of any house rules to make the game run faster?
29
votes
8answers
3k views

What are some alternatives to using dice in Settlers of Catan?

In Settlers of Catan, there's a variant where instead of rolling the dice, you use a stack of 36 cards with each combination. This reduces the luck component, but has as disadvantage that you can ...
8
votes
2answers
788 views

How can I elegantly increase the difficulty of Elder Sign?

I think there's consensus that Elder Sign is not satisfyingly difficult. The variants I've seen suggested are either too long for my taste, or don't look play-tested. Has anyone found a satisfying ...
2
votes
2answers
242 views

How can we make Don Bell more balanced?

With Don Bell having 4 bullets and the ability to get an extra turn after the first (on a draw of a heart or diamond), he can become an overpowered character very quickly. He is likely to get 1 more ...
28
votes
21answers
2k views

Which alternative methods of choosing a starting player actually WORK?

So I've been noticing that there's a vogue in gaming recently for the starting player to be chosen by some method other than simple lot. I'm wondering if this is a good fashion, or if it's just ...
3
votes
2answers
408 views

How Can I Improve Combat in DungeonQuest?

I've been playing DungeonQuest for a while with some of my friends, and what I've discovered is that there's a noticeable drop in interest during the combat, which is too complicated for new players ...
2
votes
1answer
227 views

Puerto Rico - Custom gameplay tweaks to introduce player interactions

We have been playing Puerto Rico for on a regular basis. It's an excellent game, and one of the few well balanced games in buildup genre as: There is almost no luck factor involved. All of the ...
2
votes
4answers
418 views

Axis and Allies Europe edition: Neutral Territories?

So, as far as I understand it, the rulebook for Europe states that if a country invades a "strict neutral" (that is, any neutral that doesn't specify if it is Pro-Allies or Pro-Axis) then ALL other ...
11
votes
7answers
8k views

Where can I find good tile layouts for Settlers of Catan?

I just bought a copy of Settlers, and noticed that there was a suggested starting layout that is included in the Almanac. I noticed it was mentioned online as well: "new editions of the game also ...
4
votes
2answers
541 views

Adding money to a game of Risk

A friend and I recently had a conversation around making a set of rules for a buy-in variant on Risk, and I wanted some help from experienced players to review them as they stand now. Risk is not a ...