Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations, see below!

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2answers
2k views

What should the Overlord change when adding a fifth hero in Descent: Journey Into the Dark, 2nd Ed.?

My board game group and I started Descent: Journey Into the Dark, 2nd Ed. last night. This group usually fluctuates between 4 and 6 players and this session we had five, the upper limit for the game. ...
3
votes
3answers
1k views

Adding money to a game of Risk

A friend and I recently had a conversation around making a set of rules for a buy-in variant on Risk, and I wanted some help from experienced players to review them as they stand now. Risk is not a ...
23
votes
9answers
19k views

Where can I find good tile layouts for Settlers of Catan?

I just bought a copy of Settlers, and noticed that there was a suggested starting layout that is included in the Almanac. I noticed it was mentioned online as well: "new editions of the game also ...
7
votes
2answers
426 views

How bad would it to be to allow partial house renovation in Agricola?

In explaining this game to people over Christmas, several people independently balked at the idea that the whole house must be upgraded at once. Is there a strong reason to enforce this rule? After a ...
5
votes
1answer
468 views

House rules to reduce the game play time of Power Grid

Are there any fair rules for shortening the playing time of Power Grid? It seems obvious to end the game on less powered cities (rather than the 17 default), but this often skews the phase 2 for the ...
2
votes
1answer
344 views

Puerto Rico - Custom gameplay tweaks to introduce player interactions

We have been playing Puerto Rico for on a regular basis. It's an excellent game, and one of the few well balanced games in buildup genre as: There is almost no luck factor involved. All of the ...
2
votes
1answer
526 views

How can I make alternative characters for BatHotH?

The people who I play Betrayal at the House on the Hill with are also the same groups that share my love of Supernatural. We'd love to make some Dean, Sam and John Winchester characters as well as ...
4
votes
1answer
354 views

How can we stop the same person being the traitor each time?

I recently received Betrayal at House on the Hill. The last and only three times we've played it the same person/player has been the traitor. I know this is unlikely, but we've started joking that the ...
1
vote
2answers
252 views

Mêlée based, fantasy themed Warhammer 40k army?

Which army is best suited to adapting to a fantasy themed, mêlée based army (in both rules and look of model)? Do 40k armies suit mêlée combat at all?
6
votes
3answers
513 views

Can I mix Fantasy and 40k in a game?

I'm trying to get my fiancée interested in playing Warhammer games. She's interested in fantasy and I'm interested in the sci-fi 40k branch of the game, plus I've already got an army in the making. If ...
6
votes
2answers
12k views

Is Ace high? Or low? Or both?

When playing the cards, Ace is worth 1. When counting runs, A 2 3 is worth 3. I've often played with Q K A also being worth 3. I've even played with K A 2 being worth 3! Definitely good ways to ...
10
votes
1answer
292 views

Ora et Labora. Ideas for an alternative 2 player game ending rule?

I love the game "Ora et Labora" by Uwe Rosenberg. It is has especially a nice 2 player mechanism. In 3 and 4 player mode the game ends after a certain number of rounds. Which I like very much. ...
11
votes
6answers
2k views

Too many Tech-Victories seen in 2-player rules for Civilization

I have been playing Civilization The Board Game some times with my girlfriend, but each time, the game quickly becomes a race for the tech-victory. Since it is a large advantage to research tech in ...
7
votes
4answers
811 views

How to mitigate the intial luck factor in Race For The Galaxy?

Background (feel free to skip): My mom and I often play RFTG together (I am a very fortunate child to have a game-playing parent :), and we've noticed that there usually isn't as much luck in the ...
4
votes
3answers
1k views

How do Phenomenon cards work in the Eternities Map variant?

In the Eternities Map variant of Planechase, players lay out Plane cards in a grid and get to choose a direction when they planeswalk: Players see not only the current plane, but also adjacent ...
7
votes
0answers
154 views

Does the Diplowinn variant play similarly to the original Diplomacy?

The Diplomacy Variant Bank contains a huge number of variants on Diplomacy, ranging from completely different maps and powers, to minor tweaks of the rules. I was searching for a variant that would ...
6
votes
1answer
3k views

If you disturb a Jenga block, can you push it back into place?

In Jenga, when you are moving your block out and another block next to it moves, are you allowed to push the other block(s) back?
10
votes
2answers
1k views

Where did the “can't build next to the robber” house rule come from?

Several people I've met play Settlers of Catan with the house rule "you may not build anything that isn't a knight next to the robber". As far as I can see, it's not in the rule book. To clarify: ...
3
votes
1answer
494 views

Where can I find more Brood War scenarios?

The Brood War expansion of Starcraft introduces the idea of the Scenario Game Mode, which basically comprises a pregenerated galaxy setup with special victory conditions. Often, playing scenarios ...
7
votes
2answers
483 views

Is there a solitaire version of Bang?

I love playing Bang! but I'm finding it hard to play a game with my friends, because of our busy schedules. I would love to play a solitaire version of Bang! if it existed, so that I could get my ...
10
votes
3answers
1k views

How can I speed up a game of Axis and Allies?

I find Axis and Allies takes a long time to play. Does anyone have any house rules that would shorten the game? I actually own A&A Europe, but general answers are welcome.
8
votes
2answers
403 views

Making 2-player Starcraft more enjoyable

In theory and according to the rules book, Starcraft can be played by 2-6 players. From my own experience and what I heard from others, it does not work at all for 2 players. The random factor gets ...
11
votes
2answers
3k views

Does Dixit need any modifications to play with 7, 8, 9, and 10 players?

I've enjoyed Dixit greatly with groups of 5 and 6, and I'm curious if it needs any rule variations to extend it further. I was thinking perhaps requiring at least 2 players to guess the correct card ...
35
votes
8answers
18k views

How do you make Settlers of Catan work well for 2 players? (Problems and play-tested solution described, alternatives requested)

The basic Settlers of Catan game is designed to work for 3-4 players (or more with 5-6 Player Extension). No 2 player variant is suggested by the rules, and for good reasons: Trades (an exciting ...
4
votes
1answer
101 views

How can we keep Ren Faire fresh?

After you've played Ren Faire with the same group for a while, the performance requirements seem old. All of us have had to bellydance, act like a hyper kid, etc, etc. I suppose we could crank out ...
4
votes
2answers
746 views

Is there a Warhammer 40K codex/proxy for the Interex?

The Interex appear in the first Horus Heresy book, Horus Rising as a branch of humanity heavily influenced by eldar. I was forever saddened to hear they never made it. Do any rules official and/or ...
3
votes
1answer
99 views

Can The Haunted Tower be played without the base game?

My girlfriend received Dungeons & Dragons: The Haunted Tower for Christmas. Can it be played without the The New Easy to Master Dungeons & Dragons? I figure that it would be possible to ...
3
votes
4answers
606 views

What's a good handicap for a less experienced player in an MTG Draft?

My drafting group has a few hardcore players like me who have been playing magic for a while. We've memorized almost all the commons and uncommons in the sets we're drafting (usually Innistrad or ...
34
votes
12answers
28k views

Munchkin as a two player game

Has anyone had any experience with playing Munchkin with 2 players? If so, what variant/house rules do you play with, and how do you feel the experience compares to 3+ player Munchkin?
6
votes
3answers
1k views

How to make Settlers of Catan less cut-throat?

I know some people enjoy playing this way, but the other 50% of players seem to prefer a more casual game. This often stops people wanting to play at all, and so Settlers gets left on the shelf. The ...
23
votes
4answers
2k views

What is the best strategy to avoid large farms in Carcassonne?

Whenever I play with my housemates and friends, Carcassonne often becomes 'farm wars'; everyone who understands the nuances of farm play gets caught up in playing meeple (or as I call them, 'dudes') ...
2
votes
1answer
363 views

Different game modes for Thunderstone

While plenty entertaining in the original version, the game Thunderstone looks like it could be played in many more ways. Besides the most obvious modifications like playing with more (or less) ...
5
votes
1answer
809 views

How can Munchkin Quest be played quicker?

I love Munchkin Quest, but if you have more than 3 players you tend to get longer games. I know one way to make games quicker is to reduce everyone's starting moves to 2. That works ok, but I want ...
5
votes
4answers
786 views

How can we speed up Killer Bunnies?

What are some common house rules that you might use for a Killer Bunnies game? Because the game has so many rules/cards to begin with, the only one that we've come up with is not allowing Super ...
19
votes
3answers
1k views

Dixit variations to increase replay value?

I recently got Dixit, and it's been a big hit with a couple groups of friends, however we're already finding it's replay value to be declining. I'm sure in a few months it would be very fun again ...
8
votes
3answers
1k views

How can I elegantly increase the difficulty of Elder Sign?

I think there's consensus that Elder Sign is not satisfyingly difficult. The variants I've seen suggested are either too long for my taste, or don't look play-tested. Has anyone found a satisfying ...
8
votes
2answers
305 views

How can we finish Titan in 4 hours?

We like to play Titan but the game always feels too long, it usually takes 6-8 hours. We've tried the quicker game variant suggested in the rules (skipping the first level of recruits and going ...
10
votes
7answers
982 views

Robo Rally - Alternative rules for option cards?

Robo Rally is a fun game but the option cards totally break it if a person just sits on the wrench and hammer and collects them all. Has anyone tried a house rule to discourage this behaviour? How ...
11
votes
6answers
487 views

How to speed up a game of Empire Builder?

Are there any rules variants that I can use to speed up a game of Empire Builder? I love playing Empire Builder, but the fact that it takes so long tends to put off some of my friends.
3
votes
3answers
483 views

How much would the cards from Dominion: Alchemy cost if you wanted to use them while not playing with potions?

I've been looking at the cards from Dominion: Alchemy and want to use some of them in my own games through proxying of the blank cards. However, I don't feel like delving into the whole potion thing, ...
13
votes
11answers
2k views

Short-version of Settlers of Catan

What are some rule changes that shorten the game, and what drawbacks do those changes have? Please limit your answers to rules changes with which you have first-hand experience!
18
votes
13answers
1k views

Creative handicaps in Settlers of Catan?

I've gotten really into Settlers of Catan recently. There are a few people I regularly play with and these games are really fun / intense; however, when any of this group splits off to play "friendly ...
16
votes
6answers
1k views

General advice for maximizing fun playing multiple games of Dominion

My girlfriend and I are a bit late to getting Dominion but so far are really enjoying it - we have the base set and just bought Intrigue. We don't have a lot of time to play (and so far at least have ...
5
votes
0answers
634 views

In Axis and Allies, could a house rule upgrading the German navy finally “balance” the 1942 game?

Because of the historical strength of the Allies, Axis and Allies is somewhat Allies favoring, despite numerous attempts to "balance" the game. I was wondering if curing the Axis' "achilles heel," the ...
16
votes
3answers
1k views

How can I play a short/small, but still satisfying round of Diplomacy?

I liked playing Diplomacy back in university, where I had almost no problem gathering seven people with a whole day (including the nights) to spend. Nowadays however, I'd consider myself lucky to ...
3
votes
2answers
614 views

How Can I Improve Combat in DungeonQuest?

I've been playing DungeonQuest for a while with some of my friends, and what I've discovered is that there's a noticeable drop in interest during the combat, which is too complicated for new players ...
11
votes
1answer
619 views

Small World : purpose of hiding VP

Have you ever tried playing Small World with visible VP ? It sometimes frustrates me to discover in the end that some player had much more or less VP that we expected. Memorizing the VP count for ...
1
vote
1answer
506 views

Should We Eliminate or Modify the “Factory Rule” In Axis and Allies?

The better players I know don't build industrial complexes "factories" outside of their home countries. It costs 15 IPCs (five infantry) up front, and offers an uncertain return. Far better, they ...
3
votes
3answers
744 views

In Axis and Allies, Can Heavy Bombers Be “Tamed”?

Most players of Axis and Allies understand intuitively that the original heavy bombers tech "unbalances" the game by being disproportionately good. My own research confirms this by valuing the two ...
3
votes
5answers
552 views

Axis and Allies Europe edition: Neutral Territories?

So, as far as I understand it, the rulebook for Europe states that if a country invades a "strict neutral" (that is, any neutral that doesn't specify if it is Pro-Allies or Pro-Axis) then ALL other ...