Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations, see below!

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3
votes
4answers
2k views

Can We Find a Middle Ground on the Russia First Turn Attack Rule In Allies and Axis?

Some (mainly Axis) players refuse to play Axis and Allies if Russia is allowed to attack on the first turn. Other (mainly Russian) players argue that Russia is unfairly hobbled if it has to play ...
13
votes
11answers
4k views

Short-version of Settlers of Catan

What are some rule changes that shorten the game, and what drawbacks do those changes have? Please limit your answers to rules changes with which you have first-hand experience!
5
votes
1answer
253 views

Can we extend the game by playing Multiple Boards At Once?

I play Ticket To Ride with my gf and friends and we love it! So much so that we always reach the end thinking, 'this went too quickly!'. We've toyed with playing two maps simultaneously, has anyone ...
8
votes
0answers
179 views

Does the Diplowinn variant play similarly to the original Diplomacy?

The Diplomacy Variant Bank contains a huge number of variants on Diplomacy, ranging from completely different maps and powers, to minor tweaks of the rules. I was searching for a variant that would ...
2
votes
0answers
59 views

How do I make Home Builders more fun? [closed]

Home Builders is a cooperative game, published by Family Pastimes and Zonnespel/Sunny Games. My youngest son likes it, mainly because of the theme. My eldest thinks it's boring, and I have to agree ...
3
votes
1answer
309 views

Is buying older power plants than what you have disallowed?

In a recent game of Power Grid, someone we play with regularly insisted on a rule that you're not allowed to purchase a "lower" technology power plant than you already have. e.g. if you have 13,17,25 ...
3
votes
2answers
611 views

Game Balance Axis and Allies WWI

My gaming circle does not feel Axis and Allies WWI is balanced. None of us has yet achieved victory as the Central Powers. What rule modifications would you suggest to balance the game?
6
votes
3answers
249 views

18xx Companies able to buy other companies, what will be the impact

One of the fun parts of the 18xx games, is that its fairly easy to create your own (local) version. I like to create a dutch version (yes there have been two already but with limited availability). ...
14
votes
3answers
689 views

Removing the Luck from Stone Age

Stone Age is one of my personal favourite games. The game dynamics are excellent and requires plenty of skill and strategy to win, with the only exception of the dice roll when determining resource. ...
6
votes
1answer
874 views

What is this game, played with chess board and pieces, but with totally different rules?

Multiple decades ago, I was introduced to a game as described in the title of this question. What I can remember of it is: The two rooks had different functions. They were distinguished by placing ...
1
vote
1answer
298 views

Player with the Stinkiest Armpits [closed]

I bought a used copy of Munchkin (bundled with several expansions) to play with my family while we are on summer vacation. While reading the instructions of the game to the other players, we noticed ...
1
vote
1answer
299 views

Speeding up complicated games by limiting player interaction

Without changing "the official rules" of the game, what sorts of house rules can be imposed on player interaction to speed up game-play for games that generally encourage players to discuss options ...
3
votes
6answers
598 views

How to make Settlers of Catan quicker? [duplicate]

I'm looking for ideas on how to make Settlers of Catan quicker to play between friends. Whenever I play with friends they complain that you have to stop all the time to decide what are you going to ...
29
votes
3answers
6k views

Is it possible to play 2-player, 2-character Arkham Horror successfully?

I've tried playing Arkham Horror with 1, 2 and 4 players. I've found that the game seems extraordinarily difficult with less than 4 characters. Simply put, you don't have enough gos to do everything. ...
10
votes
2answers
781 views

Alternative rules for SimCity: The Card Game

Back in the 90s, I enjoyed collecting SimCity: The Card Game. I can't help but feel excited that there's a lot of potential in the game, but that the rules are broken and in certain aspects, to be ...
2
votes
0answers
279 views

Increasing engagement in Crack the Case

I thorougly enjoy playing the Milton Bradley game Crack the Case with friends. For smaller groups (up to 5 people), I find that without teams or keeping track of time or points is already more fun ...
5
votes
7answers
14k views

Unique and fun rules for UNO [closed]

I know the regular rules for UNO, but over the years, playing with different people, I hear all kinds of different rules. I've hear different rules when a specific card is played, you and/or everybody ...
4
votes
2answers
246 views

Flash Point without the Deck Gun?

I've played a dozen or so games of Flash Point so far and always find it necessary to have someone be the Driver/Operator, stay in the firetruck, and just use the Deck Gun all game. The right roll can ...
21
votes
3answers
2k views

Dixit variations to increase replay value?

I recently got Dixit, and it's been a big hit with a couple groups of friends, however we're already finding it's replay value to be declining. I'm sure in a few months it would be very fun again ...
2
votes
1answer
700 views

What are the Blackjack rules used in Atlantic City casinos?

I understand that Blackjack in Atlantic City casinos is regulated by the state and that they determine the rules of Blackjack that all the casinos must adhere to. Specifically, I would like to know: ...
12
votes
4answers
2k views

Playing Settlers of Catan with a D12 instead of 2D6

Has anyone tried this? Does it break the game? Does it make it easier/quicker? Assuming a 1 gave no resources to anyone and a 7 still invoked the robber how different a game would this make Settlers? ...
5
votes
2answers
7k views

House rules to improve Pokemon Master Trainer

This past week's game of the week was the '99 (first) version of the Pokemon Master Trainer board game. It was not the strategic challenge that I am used to, does anyone have any knowledge of ...
7
votes
3answers
396 views

Phantom Province Houserule

The gaming group that introduced me to Dominion plays with a houserule known as Phantom Provinces, explained as such: After the normal condition for ending the game is reached (including running ...
16
votes
6answers
6k views

How to reduce total screw-overs in Ticket to Ride so there's always a potential path toward victory?

My family and I have very much enjoyed playing the original Ticket to Ride, but I've noticed one issue that keeps coming up. It is very easy to be cheated out certain critical routes that could easily ...
5
votes
1answer
236 views

Initial card house rule for Kingdom Builder

I noticed in Kingdom Builder that the later players have a noticeable disadvantage if they have a card for the same terrain, because there is usually only one good spot to start with (see the question ...
2
votes
2answers
195 views

Scrabble - What if any “House Rules” work to even the playing field with more and less experienced players?

Related:What is a fair Scrabble handicap Scrabble is a great game for competitive type A types and the learning curve is STEEP at first. Great game. Like most games, house rules vary and are fine as ...
17
votes
13answers
1k views

How to reduce slow starts at the beginning of the game?

We recently played a game of Settlers of Catan where for the first 3 rounds none of us got any brick at all, so there was no road construction at all and it dragged a little. I'm not looking to reduce ...
15
votes
4answers
2k views

Is there a “Campaign Mode” set of rules available for Arkham Horror?

Are there any rules (official or otherwise) that would govern trying to string together multiple games of Arkham Horror into some sort of a campaign structure? The idea would be for the investigators ...
12
votes
1answer
248 views

Are there multiplayer equivalents to trading places after the first move?

In many two-player games a first move advantage can be mitigated by giving the second player the option to trade places if the first move appears desirably strong, which encourages the first player to ...
16
votes
1answer
4k views

Does Forbidden Island usually need any rule variants for playing with 5+ people?

I don't see any reason why Forbidden Island wouldn't be able to handle 5 or maybe even 6 players with some simple variants. Does anyone have any experience with different player numbers with some ...
14
votes
7answers
583 views

What to do in long games with players who are way behind?

When our group plays longer games (6+ hours), we usually choose games where players who fall behind still have chances to recover, so all players remain interested in and engaged with the game. ...
10
votes
1answer
387 views

Ora et Labora. Ideas for an alternative 2 player game ending rule?

I love the game "Ora et Labora" by Uwe Rosenberg. It is has especially a nice 2 player mechanism. In 3 and 4 player mode the game ends after a certain number of rounds. Which I like very much. ...
13
votes
2answers
843 views

Solitaire rules for Catan Card Game?

I want to play the Catan Card Game more often than I can find someone with the patience to play it with me. I know there are some good solitaire rules for Settlers of Catan, but are there any for the ...
2
votes
1answer
902 views

How can I make alternative characters for BatHotH?

The people who I play Betrayal at the House on the Hill with are also the same groups that share my love of Supernatural. We'd love to make some Dean, Sam and John Winchester characters as well as ...
5
votes
1answer
1k views

What is needed to play X-wing with 4 players?

I've heard that we can play X-wing with 4 players. Does anyone know if this requires an expansion, or is it perhaps a house rule?
5
votes
2answers
1k views

House Rules for divine intervention

Last several games of munchkin were won via "divine intervention". All agree that the win is less satisfying than normal. Does any have good house rules to make the card less onerous?
8
votes
2answers
323 views

How can we finish Titan in 4 hours?

We like to play Titan but the game always feels too long, it usually takes 6-8 hours. We've tried the quicker game variant suggested in the rules (skipping the first level of recruits and going ...
9
votes
4answers
3k views

Tweaking the difficulty in Arkham Horror?

Most cooperative games have methods of altering the difficulty listed in the rulebook, but Arkham Horror doesn't (although it does mention that Cthulu tends to be harder than the other ancient ones). ...
1
vote
2answers
2k views

What should the Overlord change when adding a fifth hero in Descent: Journey Into the Dark, 2nd Ed.?

My board game group and I started Descent: Journey Into the Dark, 2nd Ed. last night. This group usually fluctuates between 4 and 6 players and this session we had five, the upper limit for the game. ...
7
votes
1answer
824 views

What errata or house rules help balance occasionally-broken scenarios?

Many of the haunt scenarios can be exceptionally unbalanced depending on precisely where all the players are standing (particularly the revealer and/or traitor) when the haunt is revealed. When my ...
2
votes
2answers
592 views

How can we make Don Bell more balanced?

With Don Bell having 4 bullets and the ability to get an extra turn after the first (on a draw of a heart or diamond), he can become an overpowered character very quickly. He is likely to get 1 more ...
3
votes
2answers
797 views

How Can I Improve Combat in DungeonQuest?

I've been playing DungeonQuest for a while with some of my friends, and what I've discovered is that there's a noticeable drop in interest during the combat, which is too complicated for new players ...
2
votes
1answer
432 views

Puerto Rico - Custom gameplay tweaks to introduce player interactions

We have been playing Puerto Rico for on a regular basis. It's an excellent game, and one of the few well balanced games in buildup genre as: There is almost no luck factor involved. All of the ...
5
votes
1answer
610 views

House rules to reduce the game play time of Power Grid

Are there any fair rules for shortening the playing time of Power Grid? It seems obvious to end the game on less powered cities (rather than the 17 default), but this often skews the phase 2 for the ...
7
votes
2answers
564 views

How bad would it to be to allow partial house renovation in Agricola?

In explaining this game to people over Christmas, several people independently balked at the idea that the whole house must be upgraded at once. Is there a strong reason to enforce this rule? After a ...
19
votes
8answers
2k views

Playing with less or more than 10 Kingdom card types in Dominion

In Dominion you choose 10 of the 25 Kingdom cards to play with in a given game, generally at random. Is it possible/advisable to play with less or more sets? I've considered playing with less to make ...
5
votes
6answers
590 views

Secret Mission Axis and Allies

My friend and I sat down one day and made up some "Secret Missions" for all of the countries in the board game Axis and Allies. For example, if Japan takes Western United States, they are immune from ...
16
votes
3answers
2k views

How can I play a short/small, but still satisfying round of Diplomacy?

I liked playing Diplomacy back in university, where I had almost no problem gathering seven people with a whole day (including the nights) to spend. Nowadays however, I'd consider myself lucky to ...
11
votes
2answers
5k views

Does Dixit need any modifications to play with 7, 8, 9, and 10 players?

I've enjoyed Dixit greatly with groups of 5 and 6, and I'm curious if it needs any rule variations to extend it further. I was thinking perhaps requiring at least 2 players to guess the correct card ...
7
votes
4answers
2k views

How can I make Dominion play better with 5+ players?

I just got Intrigue, and it seems cool that it opens up the game to 5 or 6 players. However, the common consensus seems to be that its possible, but not recommended. Is there anything I can do to make ...