Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations, see below!

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12
votes
4answers
6k views

Recommended Axis & Allies alternative rules / variations?

What rule variations do you recommend for playing Axis & Allies, from ones meant to balance the game to ones that add a little spice? Here are the variants I've played with - always looking for ...
29
votes
10answers
582 views

How to eliminate advantages gained from the seating position of inferior players?

In many games, such as Liar's Dice or On The Underground, there is an advantage to be had by sitting immediately after (in the turn order) the player who is least experienced or just plain bad at the ...
6
votes
3answers
230 views

18xx Companies able to buy other companies, what will be the impact

One of the fun parts of the 18xx games, is that its fairly easy to create your own (local) version. I like to create a dutch version (yes there have been two already but with limited availability). ...
4
votes
3answers
105 views

Would Steam/Age of Steam benefit from a non-constrained set of tiles

Steam and Age of Steam provide a finite set of tiles, and the rules explicitly mention that if a certain type of tile runs out then it is effectively unavailable anymore -- unless a tile comes back ...
7
votes
1answer
422 views

Are there disadvantages to the house rule that you always end before the starting player?

Once an end condition is reached, I like the house rule where you play until just before the starting player. It seems more fair to me. Are there any counterarguments? It seems like the game ...
18
votes
8answers
4k views

Trivial Pursuit - Rules for a “short to medium length” game?

The standard rules for Trivial Pursuit say that in order to win, the player must collect all six wedges from the special category spaces, then proceed to the center and answer a final question in a ...
7
votes
2answers
488 views

San Juan variant to balance prices

San Juan is a admittedly a game with a good deal of luck involved. However the luck element seems to be emphasised when we play, as some of the cards seem significantly better than other cards of the ...
8
votes
3answers
1k views

House rules to fix LotR Risk endgame

I've been playing Lord of the Rings Risk, in the variant where the Ring moves one territory per turn, requiring a roll of 4 or higher to leave certain territories, and the game ends when the Ring ...
3
votes
1answer
315 views

The New Dungeon lengthening

Now and again I play the The New Dungeon (with people who don't normally play board games), but I'm always struck by how fast the game is over. It seems like you're barely getting started on the ...
15
votes
7answers
2k views

Is bribing off the robber a good addition to Settlers of Catan? [closed]

When I play Settlers of Catan with my family we sometimes allow bribing of the person placing the robber to not place it in a particular spot. Does anyone else play this way and if so do you find ...
8
votes
6answers
664 views

Are there good two player rules for resource trading in Settlers of Catan?

I've tried playing two-player Settlers, where each player controls one set of pieces, and each time a player builds they need to play a piece of the same type for one of the two uncontrolled colors ...
18
votes
10answers
2k views

Clarifying house rules for Monopoly

It seems likely that I may be involved in a game of Monopoly soon. I'm not a big fan of Monopoly for a number of reasons, one of which is that part way through the game someone will reveal that they ...
30
votes
12answers
5k views

What are some alternatives to using dice in Settlers of Catan?

In Settlers of Catan, there's a variant where instead of rolling the dice, you use a stack of 36 cards with each combination. This reduces the luck component, but has as disadvantage that you can ...
17
votes
4answers
368 views

Ideas for handicapping strong Boggle players?

My family enjoys playing Boggle. Usually it's all adults that play, but come the holidays it's not uncommon to have elementary and junior high aged cousins, nieces, and nephews interested in playing ...
8
votes
2answers
486 views

Descent Campaign Shortening

Myself and some friends meet up for some games every so often, and enjoy a good game of Descent to Darkness. We recently tried a campaign over an extra long weekend (the idea of carrying equipment ...
7
votes
2answers
377 views

Alternative major improvements for Agricola

Are there any (official/unofficial) alternatives to the major improvements in Agricola?
5
votes
2answers
228 views

House rules for Crokinole?

Any recommendations or variants for playing Crokinole? We say that you have to stay seated in your chair with at least one cheek touching to make your shot.
10
votes
2answers
664 views

Alternative rules for SimCity: The Card Game

Back in the 90s, I enjoyed collecting SimCity: The Card Game. I can't help but feel excited that there's a lot of potential in the game, but that the rules are broken and in certain aspects, to be ...
16
votes
3answers
2k views

What are some good house rules to balance the sides in Saboteur?

My group of gaming buddies, after playing plenty of Saboteur, has found that the "good dwarves" can pretty easily win consistently once they learn which pieces are most valuable and how to best ...
27
votes
3answers
5k views

Is it possible to play 2-player, 2-character Arkham Horror successfully?

I've tried playing Arkham Horror with 1, 2 and 4 players. I've found that the game seems extraordinarily difficult with less than 4 characters. Simply put, you don't have enough gos to do everything. ...
61
votes
13answers
1k views

Taking back turns, and forgotten privileges

A generic question across most board games: once a player has taken their turn (taken their finger off the piece they are playing), should they be allowed to change their mind? Similarly, if a player ...
17
votes
9answers
16k views

What extra roles have you used with Werewolves? [closed]

The standard game Werewolf, has just a few roles: Citizen, Werewolf, Witch, Cupid, Hunter, Seer, Thief. I know there are lots of other roles created. Which roles do you use and what is the impact. ...
13
votes
3answers
558 views

Removing the Luck from Stone Age

Stone Age is one of my personal favourite games. The game dynamics are excellent and requires plenty of skill and strategy to win, with the only exception of the dice roll when determining resource. ...
7
votes
2answers
245 views

House rule to fix vindictive behavior in Princes of Florence

In Princes of Florence, the bugbear is this rule: A player may move his figure backwards on the fame track at any time during the game. For each space moved backward, the player takes 100 ...
12
votes
6answers
2k views

House rules to make the cloister less of a game winning tile in Carcassonne?

In my experience, cloister tiles in Carcassonne are often "too lucky". If you draw a cloister tile in the beginning of the game, it will typically still require an investment of quite a bit of ...
18
votes
8answers
2k views

Playing with less or more than 10 Kingdom card types in Dominion

In Dominion you choose 10 of the 25 Kingdom cards to play with in a given game, generally at random. Is it possible/advisable to play with less or more sets? I've considered playing with less to make ...