Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations, see below!

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4answers
13k views

House rules for Spade bids of nil, blind-nil, and 10-for-2?

My favorite bids in Spades are the riskiest ones: 10-for-2, nil, and blind nil. 10-for-2 is always worth 200 points, and most rule sets I've seen put nil at 100 and blind nil at 200. In our group, we ...
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1answer
504 views

Should We Eliminate or Modify the “Factory Rule” In Axis and Allies?

The better players I know don't build industrial complexes "factories" outside of their home countries. It costs 15 IPCs (five infantry) up front, and offers an uncertain return. Far better, they ...
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2answers
240 views

Would using 2 progressions of evil and 2 heroic actions per turn destroy the balance of Shadows Over Camelot?

After reading so much about how Battlestar Galactica was a better game than Shadows Over Camelot, I became determined to help it and see if I could help it at all in the contest. One of the issues was ...
1
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2answers
73 views

Rules do not explain the answers to these 2 questions

What do you do when you don't have a discard during the game? Also, what happens when you lay down a skip card? Does the color change to what the next player lays down or do you have to use the ...
1
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1answer
177 views

Speeding up complicated games by limiting player interaction

Without changing "the official rules" of the game, what sorts of house rules can be imposed on player interaction to speed up game-play for games that generally encourage players to discuss options ...
1
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2answers
250 views

Mêlée based, fantasy themed Warhammer 40k army?

Which army is best suited to adapting to a fantasy themed, mêlée based army (in both rules and look of model)? Do 40k armies suit mêlée combat at all?
1
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2answers
43 views

How would changing the timing of the “starter” affect strategy/tactics?

As we know, the non-dealer cuts for the "starter" before the play happens. Is there any strategic/tactical reason why you couldn't cut for the starter after the play? Just before the play, the ...
1
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2answers
220 views

What's a fair handicap?

I really enjoy the Game-Of-Thrones board game. (We only own the first edition, so no ports or siege engines etc.). My wife and friends tend to enjoy it also, well they used to. The problem is that ...
1
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3answers
610 views

In Star Fluxx, have you needed to change how The Computer and The Unseen Force play?

Star Fluxx has a number of cards that end up being quite powerful and can throw chaos into a game that seemed to be almost over. Most of these cards are either Actions or Surprises and can thus only ...
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2answers
2k views

What should the Overlord change when adding a fifth hero in Descent: Journey Into the Dark, 2nd Ed.?

My board game group and I started Descent: Journey Into the Dark, 2nd Ed. last night. This group usually fluctuates between 4 and 6 players and this session we had five, the upper limit for the game. ...
1
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1answer
157 views

When playing the Rumble in the South variant, what adjustments should be made to the neutral forts?

I'm playing the Game of Thrones board game in a group that only has four players. To fix some of the balance problems with the original four-player game, we tried using the Rumble in the South ...
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1answer
25 views

Who does the Warlord pay to — the bank or the player who had their buildings destroyed?

In our family, we've always interpreted the rules as paying to the bank. We had friends over who had played by Warlord paying to the player whose buildings they got destroyed. To us, it seems like the ...
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1answer
81 views

Casual trick taking penalties for illegal plays

I want to know if there is any standard penalty for when someone breaks a rule in a trick taking game, especially failing to follow suit when required. I know the penalty would depend on the game, ...
0
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1answer
248 views

Player with the Stinkiest Armpits [closed]

I bought a used copy of Munchkin (bundled with several expansions) to play with my family while we are on summer vacation. While reading the instructions of the game to the other players, we noticed ...
0
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2answers
72 views

House rules to decrease luck factor in Boxcars

I just finished playing Boxcars for the first time. The game was enjoyable, but involved too much luck for my group (dice rolls determine start, movement, and destination) given the long play time. ...
0
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0answers
53 views

Is there a real shift in balance if Blueprints players violate their blueprint?

After being taught how to play Blueprints, I was told that building your blueprint was completely optional, with the only downside that you would miss out on the 6-point bonus if you don't follow it. ...
0
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0answers
88 views

Can the Russia no first turn attack rule be realistically extended for more turns?

This is a reference to the Classic edition of Axis and Allies. One "alternate" (house) rule is that Russia is not allowed to attack the first turn. (But she does get her "income" of,say, eight ...