Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations, see below!

learn more… | top users | synonyms

1
vote
1answer
51 views

How can I make a Crisis game go faster?

I've played a couple games of Crisis Mode from the Crisis Expansion (Pack 1) of the DC Comics Deck-Building Game with one, two, and three players. While we like the cooperative mode of it (it always ...
8
votes
0answers
170 views

Does the Diplowinn variant play similarly to the original Diplomacy?

The Diplomacy Variant Bank contains a huge number of variants on Diplomacy, ranging from completely different maps and powers, to minor tweaks of the rules. I was searching for a variant that would ...
2
votes
0answers
239 views

Increasing engagement in Crack the Case

I thorougly enjoy playing the Milton Bradley game Crack the Case with friends. For smaller groups (up to 5 people), I find that without teams or keeping track of time or points is already more fun ...
0
votes
0answers
79 views

Is there a real shift in balance if Blueprints players violate their blueprint?

After being taught how to play Blueprints, I was told that building your blueprint was completely optional, with the only downside that you would miss out on the 6-point bonus if you don't follow it. ...