Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations, see below!

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7
votes
0answers
155 views

Does the Diplowinn variant play similarly to the original Diplomacy?

The Diplomacy Variant Bank contains a huge number of variants on Diplomacy, ranging from completely different maps and powers, to minor tweaks of the rules. I was searching for a variant that would ...
5
votes
0answers
638 views

In Axis and Allies, could a house rule upgrading the German navy finally “balance” the 1942 game?

Because of the historical strength of the Allies, Axis and Allies is somewhat Allies favoring, despite numerous attempts to "balance" the game. I was wondering if curing the Axis' "achilles heel," the ...
2
votes
0answers
147 views

Increasing engagement in Crack the Case

I thorougly enjoy playing the Milton Bradley game Crack the Case with friends. For smaller groups (up to 5 people), I find that without teams or keeping track of time or points is already more fun ...
1
vote
0answers
36 views

Can you mix Warhammer Fantasy armies?

My wife is interested in playing Warhammer Fantasy. We've tried to work out what army she'd like to play (we went through all the pieces on the GW website, and she picked out these ones she likes the ...
0
votes
0answers
54 views

Is there a real shift in balance if Blueprints players violate their blueprint?

After being taught how to play Blueprints, I was told that building your blueprint was completely optional, with the only downside that you would miss out on the 6-point bonus if you don't follow it. ...
-1
votes
0answers
36 views

First Aid - Unbalanced

The group I play with has no problems with first aid dealing damage but we do have issues with the big power differences it can have based on your character. This comes from situations where the ...