Many classic children's board games, like Snakes and Ladder and Candyland, are essentially pure games of chance. Is it reasonable to regard Monopoly as a game of this type? How important is player ...
Anyone who has played a wide variety of games knows that some games are almost purely skill (i.e. Chess, Go), while others are 100 % luck (ie. Candyland, card game of War). However, most games are in ...
In a recent question, a link was posted to a BGG member that attempted to objectively measure whether skill exists in the game Fluxx. This wasn't published in a peer reviewed journal, but was just a ...
Stone Age is one of my personal favourite games. The game dynamics are excellent and requires plenty of skill and strategy to win, with the only exception of the dice roll when determining resource. ...
Background (feel free to skip): My mom and I often play RFTG together (I am a very fortunate child to have a game-playing parent :), and we've noticed that there usually isn't as much luck in the ...
While I haven't played very much, I've noticed there seems to be slightly more luck in sealed than in draft. In draft, skill can prevail by recognizing bombs/archetypes, observing what colors are ...
I´m hooked on Carcassonne but feel that after you learned the basic tactics it is mostly a game of luck. This has me wondering, when designing board games how would one go about calculating the luck ...
Most of my favourite games, such as Diplomacy, have little or no element of luck - either via dice rolls, hands dealt, or other methods. What other games can you recommend that rely on 'skill' alone? ...
I recently bought the Settlers of Catan Card Game, played two partial games, and was very disappointed because of the seemingly huge importance of luck. Just about every action is based on chance: ...