People love to figure out first turn kills in Magic: the Gathering, and have been around since the beginning, when someone threw together a deck with Channel, Black Lotus, Fireball, Mountain. Pulling ...
There have been legacy decks in the past that were able to win a game in the first round, without even giving your opponent a chance to act. I wonder how many rounds minimum it would take to win a ...
The Duelist used to publish MTG puzzles by Mark Rosewater in which you were placed in the last turn of a game and had to figure out the correct play to win. I remember these puzzles being extremely ...