In Munchkin (or any of its various sets) the rules say that "You can discard a Class card at any time, even in combat: "I don't want to be a wizard anymore." When you discard a Class card, you become ...
Has anyone had any experience with playing Munchkin with 2 players? If so, what variant/house rules do you play with, and how do you feel the experience compares to 3+ player Munchkin?
I played with a new group of friends recently and they are playing with such a rule where they will draw a new hand if they don't have any card. Basically their strategy is to finish off all the cards ...