I am developing a card game that involves building out sequences of matching symbol pairs and also has a lose state for a (different set) of symbols that is hidden to the player. Trying to create an ...
In Magic, at the start of the game, you draw 7 cards. How would you calculate the likelihood of drawing a specific card in your opening hand? For example, let's say I have a 60 card deck, and I'm ...
Without taking into account any other packets that might be opened over the course of a game (no spoilers please, only use the starting rules, starting scars, starting stickers). 1) What is the best ...