I'm not sure if this is the right place to ask this kind of question but here it is. I'm making a board game where there is a deck of monster cards and I'm interested - is there some tool/script that ...
I created a board game for playing while watching American Football with your friends. We always had a great time playing it and anybody outside of our group who saw it immediately loved it. So I ...
this and this and this and this all give good leads, but I'm looking for something with a few specific features: I want a database that does all the basic database things--store cards, find cards, ...
I am designing a game in which players add tiles to the board (similar to Carcassone) in order to create sequences of symbols (which are on the tiles) - they are then used for playing cards. This ...
I'm interested in building up a decent collection of generic components that I can grab when I want to throw together a quick prototype of a game. I'm not aware of any "component collections" that you ...
I`m interested in developing a few variants of a DIY board game in open source fashion. For a start, I need to choose an online platform for that. What could be a solution for public elaboration and ...
I'm prototyping a game, but I'm not very schooled on board games. I'm looking for a list of game mechanics so that I can Describe my game in terms of mechanics Find other uses of the mechanics to ...
I've heard of a few computer board game designers, such as Vassal, Cyberboard, and Zun Tzu. Which would work best for building a custom card game? Note, I am willing to use one I haven't heard of, so ...
I've been playing around with an idea for a card game for some time, and I think I've finally got the idea fairly well in place. How can I best start testing it out to refine it?
My goal is to minimize the amount of time I have to spend, with a budget of about $40. Also, I'm absolutely terrible at using scissors and glue.