My goal is to minimize the amount of time I have to spend, with a budget of about $40. Also, I'm absolutely terrible at using scissors and glue.
I've been playing around with an idea for a card game for some time, and I think I've finally got the idea fairly well in place. How can I best start testing it out to refine it?
I've heard of a few computer board game designers, such as Vassal, Cyberboard, and Zun Tzu. Which would work best for building a custom card game? Note, I am willing to use one I haven't heard of, so ...
I`m interested in developing a few variants of a DIY board game in open source fashion. For a start, I need to choose an online platform for that. What could be a solution for public elaboration and ...
I'm interested in building up a decent collection of generic components that I can grab when I want to throw together a quick prototype of a game. I'm not aware of any "component collections" that you ...
I'm prototyping a game, but I'm not very schooled on board games. I'm looking for a list of game mechanics so that I can Describe my game in terms of mechanics Find other uses of the mechanics to ...