A classic war-game in which players try to conquer the world through military might. Players get reinforcement bonuses for conquering entire continents. Combat is ruled mostly by dice.
14
votes
10answers
5k views
What are some good tactics for the early game in Risk?
In general what do you recommend at the beginning of the game?
4
votes
2answers
166 views
Adding money to a game of Risk
A friend and I recently had a conversation around making a set of rules for a buy-in variant on Risk, and I wanted some help from experienced players to review them as they stand now. Risk is not a ...
4
votes
1answer
2k views
Risk Legacy: Is it better to roll 1 or 2 defense dice when defending a bunkered location?
In Risk Legacy, there is a Bunker that always adds (+1 to the highest defense die, except when the high die is a 6).
Is it better to roll 1 or 2 defense dice when defending a bunkered location.
13
votes
3answers
690 views
Missions in Risk — is Australia really an island?
For some reason, I agreed to play Risk with my wife and her friend the other night, and we decided to try the Mission cards in Risk because no one wanted to go for global domination. I would soon be ...
12
votes
2answers
484 views
Playing Risk in an arbitrary graph
A Risk board represents the map of the world, or of Europe. Thus, it implies some constraints for example on the connectedness of a territory.
I would like to explore how graph theory could help your ...
15
votes
10answers
3k views
What games are similar to Risk? [closed]
Are there any other board games that have similar game mechanics to Risk?
6
votes
1answer
945 views
Ambiguous mission objectives and scenarios
In the newer form of Mission Risk (link), where each player has 4 mission cards of varying difficulty, there are a number of ambiguities that are not covered by the manual. After an exhausting (if not ...
3
votes
1answer
369 views
Risk (revised edition 2008): Is it better to roll 1 or 2 Defense dice with the Bonus Defense die Major Reward?
The Risk revised edition rules have a Major Reward that grants the defender a bonus defense die. This die will replace the lowest defender's die rolled (unless the bonus die is the lowest).
What are ...
16
votes
4answers
466 views
How would you “study” Risk?
This question is not about a particular situation in the game, but rather how to study the game in the sense of if I wanted to learn Scrabble, I would spend time focusing on how certain uncommon ...
18
votes
4answers
2k views
How can I estimate my chances to win a Risk battle?
I'm looking for an way to estimate the percent chance of winning a specific Risk battle. Assume the maximum number of dice will be used.
It doesn't need to be a perfect calculation, just an ...
10
votes
3answers
374 views
How to Maintain the Balance of Power on Risk?
How can I stay strong enough to avoid being eliminated while at the same time avoid being too strong and making myself a target?
11
votes
1answer
2k views
Is there a Risk World Championship?
Is there any national or world level governing body that holds an annual Championship?
6
votes
4answers
227 views
How can I compete against the unit armies tactic in Risk?
How to I avoid one player getting too strong by playing just to defend a small area or continent and only gaining territories just to obtain Risk cards to trade in for more armies.
6
votes
3answers
523 views
House rules to fix LotR Risk endgame
I've been playing Lord of the Rings Risk, in the variant where the Ring moves one territory per turn, requiring a roll of 4 or higher to leave certain territories, and the game ends when the Ring ...