In a two-player game, why would one player ever trade with another? (I'm working on a new game for my publisher at the moment, and this question is coming up at work.) Let's say you have a three ...
For one who likes trading games like monopoly what's the closest 2-player game with similar dynamics? [closed]
I've recently kindled my spouse's joy in board games but she has always enjoyed Monopoly as a child and tends to have that bias when selecting games. We've played Carcassone and she genuinely enjoys ...
I once played a (somewhat crazy) game of Monopoly where there were too many players, so not enough properties to go around. I ended up with close to zero property but lots of cash. So I made an ...
In Bohnanza say I have 5 cards during a round. Another player is in his trading phase and I trade a card with him, I put the traded card on my trading area and then plant it on my field. I'm now down ...
Promised future trades as part of legal trades? (Solution described, alternatives/comments requested)
When making a trade in Settlers of Catan, there is no official rule encouraging or prohibiting making a promise (to make a certain type of trade or perform some kind of action in the future) during a ...
I've played a few games of Settlers of Catan with friends and seen some deals emerge in the trading that don't seem quite right to me. When do deals that extend beyond the current trade become ...
Trading is in my opinion often an overlooked aspect of rules for board games. The lack of such rules often results in players modifying or making up these rules themselves. While making up the rules ...
Players in my Catan groups never reneg on deals, so we have a number of common contracts. For example, we often sell each other a "Not-Hit," the right to be avoided the next time the seller gets to ...
I recently bought the Rio Grande/Alea Games Treasure Chest box set to get the Puerto Rico and San Juan expansions, but the boxed set comes with other expansions for games I have never played, and most ...
I've tried playing two-player Settlers, where each player controls one set of pieces, and each time a player builds they need to play a piece of the same type for one of the two uncontrolled colors ...
In Settlers of Catan, I sometimes try to ask people if they want to trade a certain resource, tricking them into revealing the approximate amount of that resource in everyone's hand. After this I play ...
When I play Settlers of Catan, I often find myself rapidly bored by the trading component of the game. This is normally because of one or two players who insist on endlessly protracted negotiations ...