Trick-taking games are generally played with (some or all of) a standard deck of playing cards. For one "trick" each player plays a single card, following suit if able, and the highest ranked card wins, taking the trick and keeping it facedown until the end of the round.
Is the double-blank domino, if in hand at the end of a standard "connect" game, counted as zero or 14 points?
One of my favorite games is a now out-of-print game from Cheapass games called Starbase Jeff. I've been looking for a copy of it for years and haven't had any luck. Sadly, the game wasn't designed ...
In many games, it can be extremely helpful to know what cards have already been played and/or the number left in any given suit. What are good ways to learn to count the cards played (especially in a ...
When playing two-handed pinochle, the 'normal' rules of the game are suspended during the initial phase (when melding takes place along with trick taking while depleting the deck of undealt cards). ...
In most trick-taking card games when you have a strong hand (as the bidder should in sheepshead) it's good to lead with high cards to retain control. However, in sheepshead players tend to hold on to ...
I'm an avid card player, and I have a particular love for trick-taking games (above all, Hearts and Spades). I've wanted to learn to play bridge for a long time, and I've bought two different books on ...
How does Rook compare in difficulty to other trick-taking games? It is commonly played by older people in my area, and so my siblings and I learned it as small children. What games would be good to ...
I've heard there are a lot of different trick-taking games out there, such as whist, bridge, euchre, pinochle, oh hell, hearts etc. I've heard a lot of good things about these games, but have very ...