I'm looking for a turn structure diagram for Magic the Gathering to use for teaching new players. There is a lot of information to keep track of in the turn: there is everything from the fact that ...
Within my group its taken for granted that some seats in Puerto Rico are better (if only slightly) than others. There's a general consensus that 3rd and 4th seat are strictly better than 1st, where ...
I'm a big fan of Puerto Rico. But one thing that bugs me a little bit in my (5 player) games is how stable the first round is, with regards to role choices. It (almost) always goes: Settler ...