Twilight Struggle is a card-driven, quick-playing, low-complexity game. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to ...
Some say it's due to BGG being full of people who lived through the Cold War, adding a certain nostalgic element, but perhaps someone who has played it can offer some further insight.
I know this sounds like a silly question, but the rules are kinda awkwardly worded and I've seen some videos of Twilight Struggle where this restriction is overlooked. From the rules (section 6.2.1): ...
I'm interested in getting a copy of "Twilight Struggle", having enjoyed "1960: The Making of the President" and seeing that the former is currently the top ranked game on BoardGameGeek. It seems that ...