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The Villain gets +1 Combat skill during the single Fight Round Actually, the rules do mention Evil Elders outside the Showdown section. Specifically, on page 15. Evil Elders - When a Town Elder is shown to be evil, they cease to be a Town Elder and instead become an Evil Elder. The card is flipped over, any Secrets they had are discarded, and they are ...


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What you are missing is that the rules are slightly different for Competitive and Cooperative play. In a competitive game, the rules allow each player to accuse a single Town Elder of being evil, thereby showing that the Town Elder faked his death, and subsequently joining the Villain. The Evil Elder will add +1 Combat to the Villain, and will add +1 wound ...


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Unfortunately, Flying Frog Productions seems to be very worried that people will not buy their expansions if the post the rules for them. With that being said, what the most likely mean by, "expanded challenge for cooperative play," is that a new Advanced Cooperative Mystery Phase Chart is rolled on (2d6) versus the old chart (1d6 - quoted below) before ...



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