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6

Assuming you're referring to the "standard" version of Steam, the two major differences from Age of Steam are: Split income and VP tracks. When delivering goods, you must choose where your points go, either to an income track (that goes from -10 to +10) or to your victory point track. Early in the game, you'd usually concentrate on income to grow your ...


3

You place the new city as your first action during your Build Track phase. On page 2 of the rules Urbanization action: Implemented during the Build Track phase. This action allows this player to place one of the New City tiles on a Town before they build their track. This is from the Warfrog edition (2002). It seems the rules haven't changed ...


2

All of the Age of Steam map rules I have seen are only the differences between the base AoS rules and the map's rules and, as I mention below, sometimes they are not complete without knowledge of the features of other expansion maps. I do not know of a unified Age of Steam map rules resource, although depending on the designer the rules may be on BGG or on ...


2

Laminate your boards, play with dry erase markers instead of tiles. Cuts the component count down a lot. PS: Be sure to document the legal types of tiles, unless you are also allowing arbitrary tiles as part of this change. I always hated finding out which tiles didn't exist just in time to need them :(


2

One step towards implementing a wider set of tiles, without adding pieces, would be to allow players to swap tiles on the board if it doesn't change their top face. In a small but significant fraction of situations, the tile you need exists as the unused bottom side of a tile already on the table. Within the rules, I have encountered at least one scenario in ...


2

I have the game, and dug out the rules to clarify. Under section 5, Move Goods, it states the following: In ONE of the two opportunities to Move Goods, the player may instead opt to move their disk on the Engine Track up one link. The maximum number of links is still 6 links. Therefore, you may not use the Increase Engine Link option twice, and ...


2

I've played Steam rather than Age of Steam, but I think it's similar? In any case, I found this clarification on an online Age of Steam FAQ: Q4. As mentioned in the section titled "Moving Goods", a player may forego shipment during a round in order to "increment" his engine link level. It does not specify in the rules by how many links a player may ...


1

I have had multiple successes introducing the game with the Germany map in large groups and no failures (so far). Failure, in this case, would be someone that doesn't understand the game enough to be able to identify why they lost or won. (Although, a friend of mine has a block on the game in general - she finds it too difficult and can't fathom ever ...


1

Well in a normal (at the board) game, you will find that the person who starts the bidding has the advantage, because the following players need to beat, rather than equal the first player's bid. So, one option you have (and the one I would use) is a blind auction, where if there is a tie, then the order of bidding is the person who wins. Obviously, the way ...



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