New answers tagged arkham-horror
My group decided on this house rule: Changed costs 10 toughness or 2 gates or 1 gate & 5 toughness to get. However, the path to get it costs two move points instead of one and you are not forced to stop on the way. This make getting there much easier while keeping the cost high. It is not a perfect solution but it makes Changed worthwhile.
It wouldn't really make sense to keep the gates on the board since they would be tied to the threat of an oncoming great old one. Presumably your characters would have had some downtime between one game in the campaign and the next. I imagine it would be like seasons in an ongoing tv-show. However, one could always make a roll for each gate to close some of ...
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