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The Cylons and the Cylon leader win the game, together. The Agenda Card condition indicates which side they favor. They will have another condition which seems counter to their allegiance, but they are predominantly on one side or the other. From page 10 of the Pegasus rule book: Note that Cylon Leaders may win with the humans or the Cylons, as ...


3

The fundamental problem you have in adding a character mid game is that the number of loyalty cards in circulation has to change. As to the options you proposed, having a character inactive but dealt loyalty cards is a bad idea because it throws off game balance. For example, if there is a five player game, there are two cylons in circulation (as opposed ...


3

Nothing happens. The Exodus rule regarding raiders launching states: Launch Raiders or Activate Cylon Basestars: When either of these icons is resolved, if there are no basestars on the main game board, place 1 basestar on the Cylon Fleet game board, according to the placement rules below, and advance the Cylon pursuit marker one space on the ...


2

From page 28 of the rulebook: To make the game easier for the human players, start the game with 2 more of each resource (10 food, 10 fuel, 12 morale, and 14 population). However, it's worth mentioning that the core game is very balanced, especially with 5 players. The expansions arguably make it more difficult. It sounds like you're not playing very ...



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