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In terms of Settlers expansion combinations, the catan official website really is a one-stop-shop. They have a combination listing for Seafarers and Fishermen, here. It says a few things about fishing and ships, but not about the pirate blocking fishing spots. Based on that alone, I'd say the pirate does not block fishing. If that doesn't do it for you, ...


One clarification of the rules regards moving ships. In the 4th edition Seafarers Rulebook, there was a poor translation which made some people think that you could not ever move the ship that is closest to a homeport (i.e. you could never divorce a settlement and its first ship). The 4th edition rules stated: "You may only move the ship that is at the end ...


One more tip, I always size up what the most scarce resource is, and unfairly favor it. For example, if the only sheep spaces are a 5 on the coast, a 3 and 11, I'd be pretty hard pressed to not take the 5 if I know I'll be the only or 1 of two with access to it.

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